VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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LinearTimingFunction Class Reference

#include <timingfunctions.h>

+ Inheritance diagram for LinearTimingFunction:

Public Member Functions

 LinearTimingFunction (uint32_t length)
 
 LinearTimingFunction (const LinearTimingFunction &)=default
 
LinearTimingFunctionoperator= (const LinearTimingFunction &)=default
 
float getPosition (uint32_t milliseconds) override
 
- Public Member Functions inherited from TimingFunctionBase
 TimingFunctionBase (uint32_t length)
 
 TimingFunctionBase (const TimingFunctionBase &)=default
 
TimingFunctionBaseoperator= (const TimingFunctionBase &)=default
 
uint32_t getLength () const
 
bool isDone (uint32_t milliseconds) override
 
- Public Member Functions inherited from ITimingFunction
virtual ~ITimingFunction () noexcept=default
 

Additional Inherited Members

- Protected Attributes inherited from TimingFunctionBase
uint32_t length
 

Constructor & Destructor Documentation

◆ LinearTimingFunction() [1/2]

LinearTimingFunction ( uint32_t length)
explicit

◆ LinearTimingFunction() [2/2]

Member Function Documentation

◆ getPosition()

float getPosition ( uint32_t milliseconds)
overridevirtual

Implements ITimingFunction.

◆ operator=()

LinearTimingFunction & operator= ( const LinearTimingFunction & )
default

The documentation for this class was generated from the following files: