VSTGUI 4.10
Graphical User Interface Framework not only for VST plugins
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PowerTimingFunction Class Reference

#include <timingfunctions.h>

+ Inheritance diagram for PowerTimingFunction:

Public Member Functions

 PowerTimingFunction (uint32_t length, float factor)
 
 PowerTimingFunction (const PowerTimingFunction &)=default
 
PowerTimingFunctionoperator= (const PowerTimingFunction &)=default
 
float getPosition (uint32_t milliseconds) override
 
- Public Member Functions inherited from TimingFunctionBase
 TimingFunctionBase (uint32_t length)
 
 TimingFunctionBase (const TimingFunctionBase &)=default
 
TimingFunctionBaseoperator= (const TimingFunctionBase &)=default
 
uint32_t getLength () const
 
bool isDone (uint32_t milliseconds) override
 
- Public Member Functions inherited from ITimingFunction
virtual ~ITimingFunction () noexcept=default
 

Protected Attributes

float factor
 
- Protected Attributes inherited from TimingFunctionBase
uint32_t length
 

Constructor & Destructor Documentation

◆ PowerTimingFunction() [1/2]

PowerTimingFunction ( uint32_t length,
float factor )

◆ PowerTimingFunction() [2/2]

Member Function Documentation

◆ getPosition()

float getPosition ( uint32_t milliseconds)
overridevirtual

Implements ITimingFunction.

◆ operator=()

PowerTimingFunction & operator= ( const PowerTimingFunction & )
default

Member Data Documentation

◆ factor

float factor
protected

The documentation for this class was generated from the following files: