Record audio to an output file.
Record audio to an output file.Supports specifying device and backend to use.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <errno.h>
#include <unistd.h>
struct RecordContext {
struct SoundIoRingBuffer *ring_buffer;
};
};
static int prioritized_sample_rates[] = {
48000,
44100,
96000,
24000,
0,
};
static int min_int(int a, int b) {
return (a < b) ? a : b;
}
static void read_callback(
struct SoundIoInStream *instream,
int frame_count_min,
int frame_count_max) {
struct RecordContext *rc = instream->
userdata;
int err;
if (free_count < frame_count_min) {
fprintf(stderr, "ring buffer overflow\n");
exit(1);
}
int write_frames = min_int(free_count, frame_count_max);
int frames_left = write_frames;
for (;;) {
int frame_count = frames_left;
exit(1);
}
if (!frame_count)
break;
if (!areas) {
} else {
for (int frame = 0; frame < frame_count; frame += 1) {
}
}
}
exit(1);
}
frames_left -= frame_count;
if (frames_left <= 0)
break;
}
}
static int count = 0;
fprintf(stderr, "overflow %d\n", ++count);
}
static int usage(char *exe) {
fprintf(stderr, "Usage: %s [options] outfile\n"
"Options:\n"
" [--backend dummy|alsa|pulseaudio|jack|coreaudio|wasapi]\n"
" [--device id]\n"
" [--raw]\n"
, exe);
return 1;
}
int main(int argc, char **argv) {
char *exe = argv[0];
char *device_id = NULL;
bool is_raw = false;
char *outfile = NULL;
for (int i = 1; i < argc; i += 1) {
char *arg = argv[i];
if (arg[0] == '-' && arg[1] == '-') {
if (strcmp(arg, "--raw") == 0) {
is_raw = true;
} else if (++i >= argc) {
return usage(exe);
} else if (strcmp(arg, "--backend") == 0) {
if (strcmp("dummy", argv[i]) == 0) {
} else if (strcmp("alsa", argv[i]) == 0) {
} else if (strcmp("pulseaudio", argv[i]) == 0) {
} else if (strcmp("jack", argv[i]) == 0) {
} else if (strcmp("coreaudio", argv[i]) == 0) {
} else if (strcmp("wasapi", argv[i]) == 0) {
} else {
fprintf(stderr, "Invalid backend: %s\n", argv[i]);
return 1;
}
} else if (strcmp(arg, "--device") == 0) {
device_id = argv[i];
} else {
return usage(exe);
}
} else if (!outfile) {
outfile = argv[i];
} else {
return usage(exe);
}
}
if (!outfile)
return usage(exe);
struct RecordContext rc;
if (!soundio) {
fprintf(stderr, "out of memory\n");
return 1;
}
if (err) {
return 1;
}
if (device_id) {
selected_device = device;
break;
}
}
if (!selected_device) {
fprintf(stderr, "Invalid device id: %s\n", device_id);
return 1;
}
} else {
if (!selected_device) {
fprintf(stderr, "No input devices available.\n");
return 1;
}
}
fprintf(stderr,
"Device: %s\n", selected_device->
name);
return 1;
}
int sample_rate = 0;
int *sample_rate_ptr;
for (sample_rate_ptr = prioritized_sample_rates; *sample_rate_ptr; sample_rate_ptr += 1) {
sample_rate = *sample_rate_ptr;
break;
}
}
if (!sample_rate)
fmt = *fmt_ptr;
break;
}
}
FILE *out_f = fopen(outfile, "wb");
if (!out_f) {
fprintf(stderr, "unable to open %s: %s\n", outfile, strerror(errno));
return 1;
}
if (!instream) {
fprintf(stderr, "out of memory\n");
return 1;
}
return 1;
}
fprintf(stderr, "%s %dHz %s interleaved\n",
const int ring_buffer_duration_seconds = 30;
if (!rc.ring_buffer) {
fprintf(stderr, "out of memory\n");
return 1;
}
return 1;
}
for (;;) {
sleep(1);
size_t amt = fwrite(read_buf, 1, fill_bytes, out_f);
if ((int)amt != fill_bytes) {
fprintf(stderr, "write error: %s\n", strerror(errno));
return 1;
}
}
return 0;
}
#define SoundIoFormatFloat32NE
Definition soundio.h:288
char * soundio_ring_buffer_write_ptr(struct SoundIoRingBuffer *ring_buffer)
Do not write more than capacity.
#define SoundIoFormatU24FE
Definition soundio.h:294
#define SoundIoFormatS32NE
Definition soundio.h:286
#define SoundIoFormatFloat64NE
Definition soundio.h:289
#define SoundIoFormatS16FE
Definition soundio.h:291
#define SoundIoFormatS16NE
Note that we build the documentation in Little Endian mode, so all the "NE" macros in the docs point ...
Definition soundio.h:282
SoundIoBackend
Definition soundio.h:218
@ SoundIoBackendNone
Definition soundio.h:219
@ SoundIoBackendPulseAudio
Definition soundio.h:221
@ SoundIoBackendCoreAudio
Definition soundio.h:223
@ SoundIoBackendWasapi
Definition soundio.h:224
@ SoundIoBackendJack
Definition soundio.h:220
@ SoundIoBackendDummy
Definition soundio.h:225
@ SoundIoBackendAlsa
Definition soundio.h:222
#define SoundIoFormatFloat64FE
Definition soundio.h:298
#define SoundIoFormatU32NE
Definition soundio.h:287
int soundio_ring_buffer_fill_count(struct SoundIoRingBuffer *ring_buffer)
Returns how many bytes of the buffer is used, ready for reading.
bool soundio_device_supports_sample_rate(struct SoundIoDevice *device, int sample_rate)
Convenience function.
void soundio_device_unref(struct SoundIoDevice *device)
Remove 1 to the reference count of device.
void soundio_destroy(struct SoundIo *soundio)
#define SoundIoFormatS24NE
Definition soundio.h:284
bool soundio_device_supports_format(struct SoundIoDevice *device, enum SoundIoFormat format)
Convenience function.
#define SoundIoFormatU24NE
Definition soundio.h:285
int soundio_instream_begin_read(struct SoundIoInStream *instream, struct SoundIoChannelArea **areas, int *frame_count)
Call this function when you are ready to begin reading from the device buffer.
void soundio_ring_buffer_advance_read_ptr(struct SoundIoRingBuffer *ring_buffer, int count)
count in bytes.
#define SoundIoFormatU16NE
Definition soundio.h:283
#define SoundIoFormatS24FE
Definition soundio.h:293
#define SoundIoFormatS32FE
Definition soundio.h:295
void soundio_flush_events(struct SoundIo *soundio)
Atomically update information for all connected devices.
struct SoundIoRingBuffer * soundio_ring_buffer_create(struct SoundIo *soundio, int requested_capacity)
A ring buffer is a single-reader single-writer lock-free fixed-size queue.
int soundio_default_input_device_index(struct SoundIo *soundio)
returns the index of the default input device returns -1 if there are no devices or if you never call...
void soundio_instream_destroy(struct SoundIoInStream *instream)
You may not call this function from SoundIoInStream::read_callback.
#define SoundIoFormatU16FE
Definition soundio.h:292
int soundio_instream_end_read(struct SoundIoInStream *instream)
This will drop all of the frames from when you called soundio_instream_begin_read.
struct SoundIoDevice * soundio_get_input_device(struct SoundIo *soundio, int index)
Always returns a device.
struct SoundIoInStream * soundio_instream_create(struct SoundIoDevice *device)
Allocates memory and sets defaults.
void soundio_device_sort_channel_layouts(struct SoundIoDevice *device)
Sorts channel layouts by channel count, descending.
int soundio_instream_open(struct SoundIoInStream *instream)
After you call this function, SoundIoInStream::software_latency is set to the correct value.
char * soundio_ring_buffer_read_ptr(struct SoundIoRingBuffer *ring_buffer)
Do not read more than capacity.
int soundio_input_device_count(struct SoundIo *soundio)
When you call soundio_flush_events, a snapshot of all device state is saved and these functions merel...
const char * soundio_strerror(int error)
Get a string representation of a SoundIoError.
int soundio_instream_start(struct SoundIoInStream *instream)
After you call this function, SoundIoInStream::read_callback will be called.
int soundio_connect_backend(struct SoundIo *soundio, enum SoundIoBackend backend)
Instead of calling soundio_connect you may call this function to try a specific backend.
int soundio_connect(struct SoundIo *soundio)
Tries soundio_connect_backend on all available backends in order.
int soundio_ring_buffer_free_count(struct SoundIoRingBuffer *ring_buffer)
Returns how many bytes of the buffer is free, ready for writing.
struct SoundIo * soundio_create(void)
Create a SoundIo context.
#define SoundIoFormatU32FE
Definition soundio.h:296
SoundIoFormat
For your convenience, Native Endian and Foreign Endian constants are defined which point to the respe...
Definition soundio.h:235
@ SoundIoFormatS8
Signed 8 bit.
Definition soundio.h:237
@ SoundIoFormatU8
Unsigned 8 bit.
Definition soundio.h:238
@ SoundIoFormatInvalid
Definition soundio.h:236
void soundio_ring_buffer_advance_write_ptr(struct SoundIoRingBuffer *ring_buffer, int count)
count in bytes.
const char * soundio_format_string(enum SoundIoFormat format)
Returns string representation of format.
#define SoundIoFormatFloat32FE
Definition soundio.h:297
The size of this struct is OK to use.
Definition soundio.h:319
char * ptr
Base address of buffer.
Definition soundio.h:321
int step
How many bytes it takes to get from the beginning of one sample to the beginning of the next sample.
Definition soundio.h:324
const char * name
Definition soundio.h:307
int channel_count
Definition soundio.h:308
The size of this struct is not part of the API or ABI.
Definition soundio.h:387
int probe_error
This is set to a SoundIoError representing the result of the device probe.
Definition soundio.h:493
char * name
User-friendly UTF-8 encoded text to describe the device.
Definition soundio.h:401
struct SoundIoSampleRateRange * sample_rates
Sample rate is the number of frames per second.
Definition soundio.h:447
char * id
A string of bytes that uniquely identifies this device.
Definition soundio.h:399
struct SoundIo * soundio
Read-only. Set automatically.
Definition soundio.h:389
enum SoundIoFormat * formats
List of formats this device supports.
Definition soundio.h:418
bool is_raw
Raw means that you are directly opening the hardware device and not going through a proxy such as dmi...
Definition soundio.h:478
The size of this struct is not part of the API or ABI.
Definition soundio.h:600
int sample_rate
Sample rate is the number of frames per second.
Definition soundio.h:610
struct SoundIoChannelLayout layout
Defaults to Stereo, if available, followed by the first layout supported.
Definition soundio.h:614
void(* read_callback)(struct SoundIoInStream *, int frame_count_min, int frame_count_max)
In this function call soundio_instream_begin_read and soundio_instream_end_read as many times as nece...
Definition soundio.h:644
int bytes_per_frame
computed automatically when you call soundio_instream_open
Definition soundio.h:672
enum SoundIoFormat format
Defaults to SoundIoFormatFloat32NE, followed by the first one supported.
Definition soundio.h:606
int bytes_per_sample
computed automatically when you call soundio_instream_open
Definition soundio.h:674
void * userdata
Defaults to NULL. Put whatever you want here.
Definition soundio.h:631
void(* overflow_callback)(struct SoundIoInStream *)
This optional callback happens when the sound device buffer is full, yet there is more captured audio...
Definition soundio.h:649
int max
Definition soundio.h:315
The size of this struct is not part of the API or ABI.
Definition soundio.h:328