__add__(self, object other) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
__iadd__(self, object other) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
__init__(self, Vector minimum=Vector.Null, Vector maximum=Vector.Null) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
__repr__(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
_max (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | protected |
_min (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | protected |
back(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
bottom(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
center(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
depth(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
front(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
height(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
intersectsBox(self, "AxisAlignedBox" box) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
intersectsRay(self, Ray ray) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
isValid(self) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
left(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
maximum(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
minimum(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
Null (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | static |
points(self) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
right(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
set(self, Optional[Vector] minimum=None, Optional[Vector] maximum=None, Optional[float] left=None, Optional[float] right=None, Optional[float] top=None, Optional[float] bottom=None, Optional[float] front=None, Optional[float] back=None) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
top(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |
width(self) (defined in UM.Math.AxisAlignedBox.AxisAlignedBox) | UM.Math.AxisAlignedBox.AxisAlignedBox | |