Uranium
Application Framework
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UM.Math.Matrix.Matrix Member List

This is the complete list of members for UM.Math.Matrix.Matrix, including all inherited members.

__deepcopy__(self, memo) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
__eq__(self, object other) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
__init__(self, Optional[Union[List[List[float]], numpy.ndarray]] data=None) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
__repr__(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
_AXES2TUPLE (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrixprotectedstatic
_data (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrixprotected
_EPS (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrixprotectedstatic
_NEXT_AXIS (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrixprotectedstatic
_unitVector(self, numpy.ndarray data, Optional[int] axis=None, Optional[numpy.ndarray] out=None)UM.Math.Matrix.Matrixprotected
at(self, int x, int y) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
compose(self, Vector scale=None, Vector shear=None, Vector angles=None, Vector translate=None, Vector perspective=None, Vector mirror=None)UM.Math.Matrix.Matrix
copy(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
decompose(self)UM.Math.Matrix.Matrix
fromPositionOrientationScale(Vector position, "Quaternion" orientation, Vector scale) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrixstatic
getData(self)UM.Math.Matrix.Matrix
getEuler(self, str axes="sxyz")UM.Math.Matrix.Matrix
getFlatData(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
getInverse(self)UM.Math.Matrix.Matrix
getScale(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
getTranslation(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
getTransposed(self)UM.Math.Matrix.Matrix
invert(self)UM.Math.Matrix.Matrix
multiply(self, Union[Vector, "Matrix"] other, bool copy=False) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
preMultiply(self, Union[Vector, "Matrix"] other, bool copy=False) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
pseudoinvert(self)UM.Math.Matrix.Matrix
rotateByAxis(self, float angle, Vector direction, Optional[List[float]] point=None)UM.Math.Matrix.Matrix
scaleByFactor(self, float factor, Optional[List[float]] origin=None, Optional[Vector] direction=None)UM.Math.Matrix.Matrix
setByEuler(self, float ai, float aj, float ak, str axes="sxyz")UM.Math.Matrix.Matrix
setByRotationAxis(self, float angle, Vector direction, Optional[List[float]] point=None)UM.Math.Matrix.Matrix
setByScaleFactor(self, float factor, Optional[List[float]] origin=None, Optional[Vector] direction=None)UM.Math.Matrix.Matrix
setByScaleVector(self, Vector scale) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
setByTranslation(self, Vector direction)UM.Math.Matrix.Matrix
setColumn(self, int index, List[float] value) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
setOrtho(self, float left, float right, float bottom, float top, float near, float far)UM.Math.Matrix.Matrix
setPerspective(self, float fovy, float aspect, float near, float far)UM.Math.Matrix.Matrix
setRow(self, int index, List[float] value) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
setToIdentity(self)UM.Math.Matrix.Matrix
setTranslation(self, Union[Vector, "Matrix"] translation) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix
translate(self, Vector direction)UM.Math.Matrix.Matrix
transpose(self) (defined in UM.Math.Matrix.Matrix)UM.Math.Matrix.Matrix