__deepcopy__(self, Dict[int, object] memo) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
__init__(self, parent) (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | |
__str__(self) | UM.Scene.SceneNode.SceneNode | |
_aabb (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_bounding_box_mesh (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_cached_normal_matrix (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_calculate_aabb (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_calculateAABB(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_children (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_decorators (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_derived_orientation (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_derived_position (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_derived_scale (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_enabled (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_global_container_stack (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_id (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_load_platform_job (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_mesh_data (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_mirror (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_name (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_onGlobalContainerStackChanged (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_onGlobalContainerStackChanged(self) (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_onMeshDataChanged(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_onParentChanged | UM.Scene.SceneNode.SceneNode | protected |
_onParentChanged(self, Optional["SceneNode"] node) | UM.Scene.SceneNode.SceneNode | protected |
_onPlatformLoaded (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_onPlatformLoaded(self, job) (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_orientation (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_parent (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_position (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_resetAABB(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_scale (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_selectable (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_settings (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_shader (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_shear (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_texture (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_transformation (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_transformChanged(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_updateCachedNormalMatrix(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_updateLocalTransformation(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_updateTexture (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_updateTexture(self) (defined in UM.Scene.Platform.Platform) | UM.Scene.Platform.Platform | protected |
_updateTransformation(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_updateWorldTransformation(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_visible (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
_world_transformation (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | protected |
addChild(self, "SceneNode" scene_node) | UM.Scene.SceneNode.SceneNode | |
addDecorator(self, SceneNodeDecorator decorator) | UM.Scene.SceneNode.SceneNode | |
boundingBoxChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
calculateBoundingBoxMesh(self) | UM.Scene.SceneNode.SceneNode | |
callDecoration(self, str function, *args, **kwargs) | UM.Scene.SceneNode.SceneNode | |
childrenChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
collidesWithBbox(self, AxisAlignedBox check_bbox) | UM.Scene.SceneNode.SceneNode | |
decoratorsChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
getAllChildren(self) | UM.Scene.SceneNode.SceneNode | |
getBoundingBox(self) | UM.Scene.SceneNode.SceneNode | |
getBoundingBoxMesh(self) | UM.Scene.SceneNode.SceneNode | |
getCachedNormalMatrix(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getChildren(self) | UM.Scene.SceneNode.SceneNode | |
getDecorator(self, type dec_type) | UM.Scene.SceneNode.SceneNode | |
getDecorators(self) | UM.Scene.SceneNode.SceneNode | |
getDepth(self) | UM.Scene.SceneNode.SceneNode | |
getId(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getLocalTransformation(self, copy=True) | UM.Scene.SceneNode.SceneNode | |
getMeshData(self) | UM.Scene.SceneNode.SceneNode | |
getMeshDataTransformed(self) | UM.Scene.SceneNode.SceneNode | |
getMeshDataTransformedNormals(self) | UM.Scene.SceneNode.SceneNode | |
getMeshDataTransformedVertices(self) | UM.Scene.SceneNode.SceneNode | |
getMirror(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getName(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getOrientation(self) | UM.Scene.SceneNode.SceneNode | |
getParent(self) | UM.Scene.SceneNode.SceneNode | |
getPosition(self) | UM.Scene.SceneNode.SceneNode | |
getScale(self) | UM.Scene.SceneNode.SceneNode | |
getSetting(self, str key, Any default_value=None) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getShear(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getWorldOrientation(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getWorldPosition(self) | UM.Scene.SceneNode.SceneNode | |
getWorldScale(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
getWorldTransformation(self, copy=True) | UM.Scene.SceneNode.SceneNode | |
hasChildren(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
hasDecoration(self, str function) | UM.Scene.SceneNode.SceneNode | |
invertNormals(self) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
isEnabled(self) | UM.Scene.SceneNode.SceneNode | |
isSelectable(self) | UM.Scene.SceneNode.SceneNode | |
isVisible(self) | UM.Scene.SceneNode.SceneNode | |
lookAt(self, Vector target, Vector up=Vector.Unit_Y) | UM.Scene.SceneNode.SceneNode | |
meshDataChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
metadata (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
parentChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
removeAllChildren(self) | UM.Scene.SceneNode.SceneNode | |
removeChild(self, "SceneNode" child) | UM.Scene.SceneNode.SceneNode | |
removeDecorator(self, type dec_type) | UM.Scene.SceneNode.SceneNode | |
removeDecorators(self) | UM.Scene.SceneNode.SceneNode | |
render(self, renderer) | UM.Scene.Platform.Platform | |
rotate(self, Quaternion rotation, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
scale(self, Vector scale, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setCalculateBoundingBox(self, bool calculate) | UM.Scene.SceneNode.SceneNode | |
setCenterPosition(self, Vector center) | UM.Scene.SceneNode.SceneNode | |
setEnabled(self, bool enable) | UM.Scene.SceneNode.SceneNode | |
setId(self, str node_id) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setMeshData(self, Optional[MeshData] mesh_data) | UM.Scene.SceneNode.SceneNode | |
setMirror(self, vector) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setName(self, str name) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setOrientation(self, Quaternion orientation, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setParent(self, Optional["SceneNode"] scene_node) | UM.Scene.SceneNode.SceneNode | |
setPosition(self, Vector position, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setScale(self, Vector scale, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |
setSelectable(self, bool select) | UM.Scene.SceneNode.SceneNode | |
setSetting(self, str key, Any value) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setTransformation(self, Matrix transformation) (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
setVisible(self, bool visible) | UM.Scene.SceneNode.SceneNode | |
source_mime_type (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | |
transformationChanged (defined in UM.Scene.SceneNode.SceneNode) | UM.Scene.SceneNode.SceneNode | static |
translate(self, Vector translation, int transform_space=TransformSpace.Local) | UM.Scene.SceneNode.SceneNode | |