16#ifndef OSGANIMATION_STACKED_TRANSFORM_ELEMENT
17#define OSGANIMATION_STACKED_TRANSFORM_ELEMENT 1
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables,...
Definition AlphaFunc:19
Matrixd Matrix
Definition Matrix:27
The osgAnimation library provides general purpose utility classes for animation.
Definition Action:34
Copy Op(erator) used to control whether shallow or deep copy is used during copy construction and clo...
Definition CopyOp:41
Base class/standard interface for objects which require IO support, cloning and reference counting.
Definition Object:61
Object()
Construct an object.
Definition Object:69
virtual const Target * getTarget() const
Definition StackedTransformElement:37
virtual osg::Matrix getAsMatrix() const =0
virtual void applyToMatrix(osg::Matrix &matrix) const =0
StackedTransformElement()
Definition StackedTransformElement:29
StackedTransformElement(const StackedTransformElement &rhs, const osg::CopyOp &c)
Definition StackedTransformElement:30
virtual Target * getOrCreateTarget()
Definition StackedTransformElement:35
virtual bool isIdentity() const =0
virtual void update(float t)=0
virtual Target * getTarget()
Definition StackedTransformElement:36
#define OSGANIMATION_EXPORT
Definition Export:40