14#ifndef OSG_LINESEGMENT
15#define OSG_LINESEGMENT 1
45 inline bool valid()
const {
return _s.valid() &&
_e.valid() &&
_s!=
_e; }
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables,...
Definition AlphaFunc:19
BoundingBoxd BoundingBox
Definition BoundingBox:257
BoundingSphered BoundingSphere
Definition BoundingSphere:308
Matrixd Matrix
Definition Matrix:27
vec_type::value_type value_type
Definition LineSegment:29
bool intersect(const Vec3d &v1, const Vec3d &v2, const Vec3d &v3, double &ratioFromStartToEnd)
return true if segment intersects triangle and set double ratios where the ratio is 0....
bool intersectAndComputeRatios(const BoundingBox &bb, float &ratioFromStartToEnd1, float &ratioFromStartToEnd2) const
return true if segment intersects BoundingBox and set float ratios for the first and second intersect...
const vec_type & start() const
Definition LineSegment:40
const vec_type & end() const
Definition LineSegment:43
LineSegment()
Definition LineSegment:31
vec_type _e
Definition LineSegment:99
void mult(const LineSegment &seg, const Matrix &m)
post multiply a segment by matrix.
Definition LineSegment:87
void mult(const Matrix &m, const LineSegment &seg)
pre multiply a segment by matrix.
Definition LineSegment:90
bool intersect(const Vec3f &v1, const Vec3f &v2, const Vec3f &v3, float &ratioFromStartToEnd)
return true if segment intersects triangle and set float ratios where the ratio is 0....
LineSegment(const LineSegment &seg)
Definition LineSegment:32
LineSegment(const vec_type &s, const vec_type &e)
Definition LineSegment:33
bool intersectAndComputeRatios(const BoundingBox &bb, double &ratioFromStartToEnd1, double &ratioFromStartToEnd2) const
return true if segment intersects BoundingBox and set double ratios for the first and second intersec...
vec_type & end()
Definition LineSegment:42
static bool intersectAndClip(vec_type &s, vec_type &e, const BoundingBox &bb)
bool valid() const
Definition LineSegment:45
bool intersect(const BoundingSphere &bs) const
return true if segment intersects BoundingSphere.
bool intersect(const BoundingBox &bb) const
return true if segment intersects BoundingBox.
Vec3d vec_type
Definition LineSegment:28
vec_type _s
Definition LineSegment:98
vec_type & start()
Definition LineSegment:39
void set(const vec_type &s, const vec_type &e)
Definition LineSegment:37
bool intersectAndComputeRatios(const BoundingSphere &bs, double &ratioFromStartToEnd1, double &ratioFromStartToEnd2) const
return true if segment intersects BoundingSphere and set double ratios for the first and second inter...
bool intersectAndComputeRatios(const BoundingSphere &bs, float &ratioFromStartToEnd1, float &ratioFromStartToEnd2) const
return true if segment intersects BoundingSphere and set float ratios for the first and second inters...
General purpose double triple for use as vertices, vectors and normals.
Definition Vec3d:30
double value_type
Data type of vector components.
Definition Vec3d:34
General purpose float triple for use as vertices, vectors and normals.
Definition Vec3f:29
#define OSG_EXPORT
Definition Export:39