OpenSceneGraph 3.6.5
PrecipitationEffect File Reference
#include <osg/Group>
#include <osg/BoundingBox>
#include <osg/Fog>
#include <osg/Geometry>
#include <osgUtil/CullVisitor>
#include <osgParticle/Export>

Go to the source code of this file.

Classes

class  osgParticle::PrecipitationEffect
class  osgParticle::PrecipitationEffect::PrecipitationDrawable
 Internal drawable used to render batches of cells. More...
struct  osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell
struct  osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime
struct  osgParticle::PrecipitationEffect::PrecipitationDrawable::LessFunctor
struct  osgParticle::PrecipitationEffect::PrecipitationDrawableSet

Namespaces

namespace  osgParticle
 The osgParticle library is a NodeKit that extends the core scene graph to support particle effects.

Macros

#define OSGPARTICLE_PRECIPITATIONEFFECT

Macro Definition Documentation

◆ OSGPARTICLE_PRECIPITATIONEFFECT

#define OSGPARTICLE_PRECIPITATIONEFFECT

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