27#include <Inventor/nodes/SoSubNode.h>
73 SbBool copyconnections);
78 friend class SoUnknownNode;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:33
static void initClass(void)
Definition SoBase.cpp:338
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
SoFieldContainer(void)
Definition SoFieldContainer.cpp:123
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:34
virtual void removeChild(int childindex)
Definition SoGroup.cpp:450
virtual void insertChild(SoNode *child, int newchildindex)
Definition SoGroup.cpp:430
virtual void removeAllChildren(void)
Definition SoGroup.cpp:761
SoChildList * children
Definition SoGroup.h:75
virtual void addChild(SoNode *node)
Definition SoGroup.cpp:415
SoGroup(void)
Definition SoGroup.cpp:241
virtual SbBool readChildren(SoInput *in)
Definition SoGroup.cpp:339
virtual int getNumChildren(void) const
Definition SoGroup.cpp:293
virtual void replaceChild(int index, SoNode *newchild)
Definition SoGroup.cpp:778
virtual int findChild(const SoNode *node) const
Definition SoGroup.cpp:471
virtual SoNode * getChild(int index) const
Definition SoGroup.cpp:279
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
SoNode(void)
Definition SoNode.cpp:350
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:870
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1283
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1002
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1466
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1217
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:33
#define SO_NODE_HEADER(classname)
Definition macros.dox:43