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SbCylinderPlaneProjector.h
1#ifndef COIN_SBCYLINDERPLANEPROJECTOR_H
2#define COIN_SBCYLINDERPLANEPROJECTOR_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) by Kongsberg Oil & Gas Technologies.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Kongsberg Oil & Gas Technologies
18 * about acquiring a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/projectors/SbCylinderSectionProjector.h>
28
30 typedef SbCylinderSectionProjector inherited;
31
32public:
33 SbCylinderPlaneProjector(const float edgetol = 0.9f,
34 const SbBool orienttoeye = TRUE);
36 const float edgetol = 0.9f,
37 const SbBool orienttoeye = TRUE);
38
39 virtual SbProjector * copy(void) const;
40 virtual SbVec3f project(const SbVec2f & point);
41 virtual SbRotation getRotation(const SbVec3f & point1,
42 const SbVec3f & point2);
43
44protected:
45 SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
46 const SbVec3f & point2, const SbBool tol2);
47};
48
49#endif // !COIN_SBCYLINDERPLANEPROJECTOR_H
SbCylinderPlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
Definition SbCylinderPlaneProjector.cpp:47
virtual SbVec3f project(const SbVec2f &point)
Definition SbCylinderSectionProjector.cpp:100
SbCylinderSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
Definition SbCylinderSectionProjector.cpp:71
virtual SbProjector * copy(void) const
Definition SbCylinderSectionProjector.cpp:93
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition SbCylinderSectionProjector.cpp:134
The SbCylinder class is a representation of a cylinder.
Definition SbCylinder.h:32
SbProjector(void)
Definition SbProjector.cpp:100
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40

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