17#ifndef GAZEBO_RENDERING_COMVISUAL_HH_
18#define GAZEBO_RENDERING_COMVISUAL_HH_
21#include <ignition/math/Pose3.hh>
47 public:
virtual void Load(sdf::ElementPtr _elem);
52 public:
virtual void Load(ConstLinkPtr &_msg);
virtual void Load(ConstLinkPtr &_msg)
Load from a message.
ignition::math::Pose3d InertiaPose() const
Get inertia pose.
COMVisual(const std::string &_name, VisualPtr _vis)
Constructor.
virtual void Load(sdf::ElementPtr _elem)
Load the Visual from an SDF pointer.
Visual(const std::string &_name, VisualPtr _parent, bool _useRTShader=true)
Constructor.
void Load(sdf::ElementPtr _sdf)
Load the visual with a set of parameters.
Rendering namespace.
Definition JointMaker.hh:58
std::shared_ptr< Visual > VisualPtr
Definition RenderTypes.hh:114
Forward declarations for the common classes.
Definition Animation.hh:27