OpenSceneGraph 3.6.5
BoneMapVisitor
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1/* -*-c++-*-
2 * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
3 *
4 * This library is open source and may be redistributed and/or modified under
5 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
6 * (at your option) any later version. The full license is in LICENSE file
7 * included with this distribution, and on the openscenegraph.org website.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * OpenSceneGraph Public License for more details.
13 *
14 * Authors:
15 * Cedric Pinson <cedric.pinson@plopbyte.net>
16 */
17
18#ifndef OSGANIMATION_BONEMAP_VISITOR
19#define OSGANIMATION_BONEMAP_VISITOR 1
20
21#include <osgAnimation/Export>
22#include <osgAnimation/Bone>
23#include <osg/NodeVisitor>
24
25namespace osgAnimation
26{
40}
41
42#endif
The osgAnimation library provides general purpose utility classes for animation.
Definition Action:34
std::map< std::string, osg::ref_ptr< Bone > > BoneMap
Definition Bone:59
Base class for all internal nodes in the scene graph.
Definition Node:72
Visitor for type safe operations on osg::Nodes.
Definition NodeVisitor:82
A Transform is a group node for which all children are transformed by a 4x4 matrix.
Definition Transform:75
Definition BoneMapVisitor:28
BoneMap _map
Definition BoneMapVisitor:38
const BoneMap & getBoneMap() const
void apply(osg::Transform &node)
META_NodeVisitor(osgAnimation, BoneMapVisitor) BoneMapVisitor()
#define OSGANIMATION_EXPORT
Definition Export:40

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