OpenSceneGraph 3.6.5
EdgeCollector File Reference
#include <set>
#include <map>
#include <list>
#include <vector>
#include <algorithm>
#include <osg/Array>
#include <osg/Geometry>
#include <osg/ref_ptr>
#include <osgUtil/Export>

Go to the source code of this file.

Classes

struct  osgUtil::dereference_less
struct  osgUtil::dereference_clear
class  osgUtil::EdgeCollector
struct  osgUtil::EdgeCollector::Point
struct  osgUtil::EdgeCollector::Edge
struct  osgUtil::EdgeCollector::Triangle
struct  osgUtil::EdgeCollector::Edgeloop

Namespaces

namespace  osgUtil
 The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation.

Macros

#define OSGUTIL_EDGECOLLECTOR   1

Functions

template<class T>
bool osgUtil::dereference_check_less (const T &lhs, const T &rhs)

Macro Definition Documentation

◆ OSGUTIL_EDGECOLLECTOR

#define OSGUTIL_EDGECOLLECTOR   1

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