1#ifndef COIN_SBSPHERESECTIONPROJECTOR_H
2#define COIN_SBSPHERESECTIONPROJECTOR_H
27#include <Inventor/projectors/SbSphereProjector.h>
28#include <Inventor/SbPlane.h>
35 const SbBool orienttoeye = TRUE);
37 const float edgetol = 0.9f,
38 const SbBool orienttoeye = TRUE);
The SbPlane class represents a plane in 3D space.
Definition SbPlane.h:34
virtual SbVec3f project(const SbVec2f &point)=0
SbProjector(void)
Definition SbProjector.cpp:100
virtual SbProjector * copy(void) const =0
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbSphereProjector(const SbBool orienttoeye)
Definition SbSphereProjector.cpp:78
float planeDist
Definition SbSphereSectionProjector.h:58
SbVec3f planePoint
Definition SbSphereSectionProjector.h:56
float radialFactor
Definition SbSphereSectionProjector.h:55
float getTolerance(void) const
Definition SbSphereSectionProjector.cpp:161
virtual void setupTolerance(void)
Definition SbSphereSectionProjector.cpp:209
float getRadialFactor(void) const
Definition SbSphereSectionProjector.cpp:187
float tolerance
Definition SbSphereSectionProjector.h:53
SbSphereSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
Definition SbSphereSectionProjector.cpp:74
SbPlane tolPlane
Definition SbSphereSectionProjector.h:59
void setRadialFactor(const float rad=0.0f)
Definition SbSphereSectionProjector.cpp:176
void setTolerance(const float edgetol)
Definition SbSphereSectionProjector.cpp:151
float tolDist
Definition SbSphereSectionProjector.h:54
SbBool isWithinTolerance(const SbVec3f &point)
Definition SbSphereSectionProjector.cpp:197
SbVec3f planeDir
Definition SbSphereSectionProjector.h:57
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:40