VTK  9.2.6
vtkImageViewer.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkImageViewer.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
35#ifndef vtkImageViewer_h
36#define vtkImageViewer_h
37
38#include "vtkInteractionImageModule.h" // For export macro
39#include "vtkObject.h"
40
41#include "vtkImageMapper.h" // For all the inline methods
42#include "vtkRenderWindow.h" // For all the inline methods
43
45
46class VTKINTERACTIONIMAGE_EXPORT vtkImageViewer : public vtkObject
47{
48public:
50
51 vtkTypeMacro(vtkImageViewer, vtkObject);
52 void PrintSelf(ostream& os, vtkIndent indent) override;
53
57 char* GetWindowName() { return this->RenderWindow->GetWindowName(); }
58
62 virtual void Render(void);
63
65
68 void SetInputData(vtkImageData* in) { this->ImageMapper->SetInputData(in); }
69 vtkImageData* GetInput() { return this->ImageMapper->GetInput(); }
71 {
72 this->ImageMapper->SetInputConnection(input);
73 }
75
77
80 int GetWholeZMin() { return this->ImageMapper->GetWholeZMin(); }
81 int GetWholeZMax() { return this->ImageMapper->GetWholeZMax(); }
83
85
88 int GetZSlice() { return this->ImageMapper->GetZSlice(); }
89 void SetZSlice(int s) { this->ImageMapper->SetZSlice(s); }
91
93
96 double GetColorWindow() { return this->ImageMapper->GetColorWindow(); }
97 double GetColorLevel() { return this->ImageMapper->GetColorLevel(); }
98 void SetColorWindow(double s) { this->ImageMapper->SetColorWindow(s); }
99 void SetColorLevel(double s) { this->ImageMapper->SetColorLevel(s); }
101
103
106 void SetDisplayId(void* a) { this->RenderWindow->SetDisplayId(a); }
107 void SetWindowId(void* a) { this->RenderWindow->SetWindowId(a); }
108 void SetParentId(void* a) { this->RenderWindow->SetParentId(a); }
110
112
116 int* GetPosition() VTK_SIZEHINT(2) { return this->RenderWindow->GetPosition(); }
117
123 void SetPosition(int x, int y) { this->RenderWindow->SetPosition(x, y); }
124 virtual void SetPosition(int a[2]);
126
128
132 int* GetSize() VTK_SIZEHINT(2) { return this->RenderWindow->GetSize(); }
133
142 void SetSize(int width, int height) { this->RenderWindow->SetSize(width, height); }
143 virtual void SetSize(int a[2]);
145
147
150 vtkGetObjectMacro(RenderWindow, vtkRenderWindow);
152 vtkGetObjectMacro(Renderer, vtkRenderer);
153 vtkGetObjectMacro(ImageMapper, vtkImageMapper);
154 vtkGetObjectMacro(Actor2D, vtkActor2D);
156
161
163
173
174protected:
176 ~vtkImageViewer() override;
177
185
186 friend class vtkImageViewerCallback;
188
189private:
190 vtkImageViewer(const vtkImageViewer&) = delete;
191 void operator=(const vtkImageViewer&) = delete;
192};
193
194#endif
a actor that draws 2D data
Definition: vtkActor2D.h:46
Proxy object to connect input/output ports.
Superclass for all sources, filters, and sinks in VTK.
Definition: vtkAlgorithm.h:63
topologically and geometrically regular array of data
Definition: vtkImageData.h:54
2D image display
Display a 2d image.
void SetColorLevel(double s)
Sets window/level for mapping pixels to colors.
virtual void SetInputConnection(vtkAlgorithmOutput *input)
Set/Get the input to the viewer.
void SetInputData(vtkImageData *in)
Set/Get the input to the viewer.
void SetZSlice(int s)
Set/Get the current Z Slice to display.
vtkImageMapper * ImageMapper
void SetRenderWindow(vtkRenderWindow *renWin)
Get the internal objects.
vtkImageData * GetInput()
Set/Get the input to the viewer.
void OffScreenRenderingOff()
Create a window in memory instead of on the screen.
vtkInteractorStyleImage * InteractorStyle
static vtkImageViewer * New()
void OffScreenRenderingOn()
Create a window in memory instead of on the screen.
void SetOffScreenRendering(vtkTypeBool)
Create a window in memory instead of on the screen.
double GetColorLevel()
Sets window/level for mapping pixels to colors.
void SetPosition(int x, int y)
Set the position (x and y) of the rendering window in screen coordinates (in pixels).
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int * GetPosition()
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
void SetColorWindow(double s)
Sets window/level for mapping pixels to colors.
void SetParentId(void *a)
These are here for using a tk window.
void SetWindowId(void *a)
These are here for using a tk window.
void SetDisplayId(void *a)
These are here for using a tk window.
double GetColorWindow()
Sets window/level for mapping pixels to colors.
void SetSize(int width, int height)
Set the size (width and height) of the rendering window in screen coordinates (in pixels).
virtual void Render(void)
Render the resulting image.
vtkRenderer * Renderer
int GetZSlice()
Set/Get the current Z Slice to display.
int GetWholeZMin()
What is the possible Min/ Max z slices available.
~vtkImageViewer() override
vtkActor2D * Actor2D
vtkTypeBool GetOffScreenRendering()
Create a window in memory instead of on the screen.
void SetupInteractor(vtkRenderWindowInteractor *)
Create and attach an interactor for this window.
char * GetWindowName()
Get name of rendering window.
int GetWholeZMax()
What is the possible Min/ Max z slices available.
vtkAlgorithm * GetInputAlgorithm()
vtkRenderWindowInteractor * Interactor
int * GetSize()
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
virtual void SetPosition(int a[2])
Get the position (x and y) of the rendering window in screen coordinates (in pixels).
virtual void SetSize(int a[2])
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
vtkRenderWindow * RenderWindow
a simple class to control print indentation
Definition: vtkIndent.h:40
interactive manipulation of the camera specialized for images
abstract base class for most VTK objects
Definition: vtkObject.h:63
platform-independent render window interaction including picking and frame rate control.
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:73
int vtkTypeBool
Definition: vtkABI.h:69
#define VTK_SIZEHINT(...)