9#ifndef opengl_CCylinder_H
10#define opengl_CCylinder_H
51 static CCylinderPtr Create(
const float baseRadius,
const float topRadius,
const float height=1,
const int slices=10,
const int stacks=10);
64 inline
void setHasBases(
bool top=true,
bool bottom=true) {
66 mHasBottomBase=bottom;
81 return mHasBottomBase;
88 mBaseRadius=mTopRadius=radius;
158 CCylinder():mBaseRadius(1),mTopRadius(1),mHeight(1),mSlices(10),mStacks(10),mHasTopBase(true),mHasBottomBase(true) {};
162 CCylinder(
const float baseRadius,
const float topRadius,
const float height,
const int slices,
const int stacks):mBaseRadius(baseRadius),mTopRadius(topRadius),mHeight(height),mSlices(slices),mStacks(stacks),mHasTopBase(true),mHasBottomBase(true) {};
171 if (!reachesHeight(Z))
return false;
172 r=(Z/mHeight)*(mTopRadius-mBaseRadius)+mBaseRadius;
179 return (mHeight<0)?(Z>=mHeight&&Z<=0):(Z<=mHeight&&Z>=0);
#define DEFINE_SERIALIZABLE_POST_CUSTOM_BASE_LINKAGE(class_name, base_name, _LINKAGE_)
#define DEFINE_SERIALIZABLE(class_name)
This declaration must be inserted in all CSerializable classes definition, within the class declarati...
#define DEFINE_SERIALIZABLE_PRE_CUSTOM_BASE_LINKAGE(class_name, base_name, _LINKAGE_)
This declaration must be inserted in all CSerializable classes definition, before the class declarati...
A cylinder or cone whose base lies in the XY plane.
static CCylinderPtr Create(const float baseRadius, const float topRadius, const float height=1, const int slices=10, const int stacks=10)
Constructor with two radii.
float getTopRadius() const
Gets the top radius.
float getHeight() const
Gets the cylinder's height.
uint32_t mSlices
Implementation parameters on which depend the number of actually rendered polygons.
virtual ~CCylinder()
Destructor.
bool getRadius(float Z, float &r) const
Gets the radius of the circunference located at certain height, returning false if the cylinder doesn...
CCylinder()
Basic empty constructor.
float mHeight
Cylinder's height.
bool reachesHeight(float Z) const
Checks whether the cylinder exists at some height.
void setRadii(float bottom, float top)
Sets both radii independently.
bool hasTopBase() const
Check whether top base is displayed.
void setSlicesCount(uint32_t slices)
Gets how many slices are used in the cylinder's lateral area and in its bases.
void setHeight(float height)
Chenges cylinder's height.
CCylinder(const float baseRadius, const float topRadius, const float height, const int slices, const int stacks)
Complete constructor.
void setRadius(float radius)
Sets both radii to a single value, thus configuring the object as a cylinder.
float mBaseRadius
Cylinder's radii.
float getBottomRadius() const
Gets the bottom radius.
void setStacksCount(uint32_t stacks)
Gets how many stacks are used in the cylinder's lateral area.
void render_dl() const MRPT_OVERRIDE
Render.
uint32_t getSlicesCount() const
Sets the amount of slices used to display the object.
bool hasBottomBase() const
Check whether bottom base is displayed.
uint32_t getStacksCount() const
Sets the amount of stacks used to display the object.
void getBoundingBox(mrpt::math::TPoint3D &bb_min, mrpt::math::TPoint3D &bb_max) const MRPT_OVERRIDE
Evaluates the bounding box of this object (including possible children) in the coordinate frame of th...
A renderizable object suitable for rendering with OpenGL's display lists.
EIGEN_STRONG_INLINE void notifyChange() const
Must be called to notify that the object has changed (so, the display list must be updated)
#define MRPT_OVERRIDE
C++11 "override" for virtuals:
struct OPENGL_IMPEXP CCylinderPtr
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.