VTK  9.2.6
vtkTransformInterpolator.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkTransformInterpolator.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
53#ifndef vtkTransformInterpolator_h
54#define vtkTransformInterpolator_h
55
56#include "vtkObject.h"
57#include "vtkRenderingCoreModule.h" // For export macro
58
59class vtkTransform;
60class vtkMatrix4x4;
61class vtkProp3D;
64class vtkTransformList;
65
66class VTKRENDERINGCORE_EXPORT vtkTransformInterpolator : public vtkObject
67{
68public:
70 void PrintSelf(ostream& os, vtkIndent indent) override;
71
76
81
83
88 double GetMinimumT();
89 double GetMaximumT();
91
95 void Initialize();
96
98
106 void AddTransform(double t, vtkTransform* xform);
107 void AddTransform(double t, vtkMatrix4x4* matrix);
108 void AddTransform(double t, vtkProp3D* prop3D);
110
115 void RemoveTransform(double t);
116
122 void InterpolateTransform(double t, vtkTransform* xform);
123
127 enum
128 {
129 INTERPOLATION_TYPE_LINEAR = 0,
131 INTERPOLATION_TYPE_MANUAL
132 };
133
135
144 vtkSetClampMacro(InterpolationType, int, INTERPOLATION_TYPE_LINEAR, INTERPOLATION_TYPE_MANUAL);
145 vtkGetMacro(InterpolationType, int);
146 void SetInterpolationTypeToLinear() { this->SetInterpolationType(INTERPOLATION_TYPE_LINEAR); }
147 void SetInterpolationTypeToSpline() { this->SetInterpolationType(INTERPOLATION_TYPE_SPLINE); }
148 void SetInterpolationTypeToManual() { this->SetInterpolationType(INTERPOLATION_TYPE_MANUAL); }
150
152
159 vtkGetObjectMacro(PositionInterpolator, vtkTupleInterpolator);
161
163
170 vtkGetObjectMacro(ScaleInterpolator, vtkTupleInterpolator);
172
174
181 vtkGetObjectMacro(RotationInterpolator, vtkQuaternionInterpolator);
183
189
190protected:
193
194 // Control the interpolation type
196
197 // Interpolators
201
202 // Initialize the interpolating splines
206
207 // Keep track of inserted data
208 vtkTransformList* TransformList;
209
210private:
212 void operator=(const vtkTransformInterpolator&) = delete;
213};
214
215#endif
a simple class to control print indentation
Definition: vtkIndent.h:40
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:42
abstract base class for most VTK objects
Definition: vtkObject.h:63
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:50
record modification and/or execution time
Definition: vtkTimeStamp.h:36
interpolate a series of transformation matrices
void SetInterpolationTypeToSpline()
These are convenience methods to switch between linear and spline interpolation.
virtual void SetRotationInterpolator(vtkQuaternionInterpolator *)
Set/Get the tuple interpolator used to interpolate the orientation portion of the transformation matr...
void Initialize()
Clear the list of transforms.
void AddTransform(double t, vtkTransform *xform)
Add another transform to the list of transformations defining the transform function.
void RemoveTransform(double t)
Delete the transform at a particular parameter t.
void InterpolateTransform(double t, vtkTransform *xform)
Interpolate the list of transforms and determine a new transform (i.e., fill in the transformation pr...
int GetNumberOfTransforms()
Return the number of transforms in the list of transforms.
vtkQuaternionInterpolator * RotationInterpolator
vtkTupleInterpolator * ScaleInterpolator
void SetInterpolationTypeToManual()
These are convenience methods to switch between linear and spline interpolation.
void AddTransform(double t, vtkMatrix4x4 *matrix)
Add another transform to the list of transformations defining the transform function.
void SetInterpolationTypeToLinear()
These are convenience methods to switch between linear and spline interpolation.
void AddTransform(double t, vtkProp3D *prop3D)
Add another transform to the list of transformations defining the transform function.
double GetMinimumT()
Obtain some information about the interpolation range.
static vtkTransformInterpolator * New()
Instantiate the class.
vtkMTimeType GetMTime() override
Override GetMTime() because we depend on the interpolators which may be modified outside of this clas...
virtual void SetPositionInterpolator(vtkTupleInterpolator *)
Set/Get the tuple interpolator used to interpolate the position portion of the transformation matrix.
double GetMaximumT()
Obtain some information about the interpolation range.
~vtkTransformInterpolator() override
virtual void SetScaleInterpolator(vtkTupleInterpolator *)
Set/Get the tuple interpolator used to interpolate the scale portion of the transformation matrix.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkTupleInterpolator * PositionInterpolator
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:61
interpolate a tuple of arbitrary size
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:287