VTK  9.2.6
vtkLightingMapPass.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLightingMapPass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
34#ifndef vtkLightingMapPass_h
35#define vtkLightingMapPass_h
36
37#include "vtkDefaultPass.h"
38#include "vtkRenderingOpenGL2Module.h" // For export macro
39
41
42class VTKRENDERINGOPENGL2_EXPORT vtkLightingMapPass : public vtkDefaultPass
43{
44public:
47 void PrintSelf(ostream& os, vtkIndent indent) override;
48
50
54 {
56 NORMALS
57 };
58 vtkSetMacro(RenderType, RenderMode);
59 vtkGetMacro(RenderType, RenderMode);
61
68
75
80 void Render(const vtkRenderState* s) override;
81
82protected:
87
92
97 void RenderOpaqueGeometry(const vtkRenderState* s) override;
98
99private:
100 vtkLightingMapPass(const vtkLightingMapPass&) = delete;
101 void operator=(const vtkLightingMapPass&) = delete;
102
103 RenderMode RenderType;
104};
105
106#endif
Implement the basic render passes.
a simple class to control print indentation
Definition: vtkIndent.h:40
Key for integer values in vtkInformation.
~vtkLightingMapPass() override
Destructor.
static vtkLightingMapPass * New()
vtkLightingMapPass()
Default constructor.
static vtkInformationIntegerKey * RENDER_NORMALS()
if this key exists on the ProperyKeys of a prop, the active vector array on the prop will be rendered...
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
RenderMode
Set the type of lighting render to perform.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkInformationIntegerKey * RENDER_LUMINANCE()
If this key exists on the PropertyKeys of a prop, the active scalar array on the prop will be rendere...
void RenderOpaqueGeometry(const vtkRenderState *s) override
Opaque pass with key checking.
Context in which a vtkRenderPass will render.