#include <mrpt/utils/CSerializable.h>
#include <mrpt/utils/TColor.h>
#include <mrpt/math/math_frwds.h>
#include <mrpt/poses/CPose3D.h>
#include <mrpt/opengl/opengl_fonts.h>
#include <mrpt/opengl/link_pragmas.h>
#include <mrpt/math/lightweight_geom_data.h>
#include <deque>
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Classes | |
class | mrpt::opengl::CRenderizable |
The base class of 3D objects that can be directly rendered through OpenGL. More... | |
Namespaces | |
namespace | mrpt |
This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries. | |
namespace | mrpt::opengl |
The namespace for 3D scene representation and rendering. | |
Typedefs | |
typedef std::deque< CRenderizablePtr > | mrpt::opengl::CListOpenGLObjects |
A list of objects pointers, automatically managing memory free at destructor, and managing copies correctly. | |
Functions | |
OPENGL_IMPEXP::mrpt::utils::CStream & | mrpt::opengl::operator>> (mrpt::utils::CStream &in, CRenderizablePtr &pObj) |
OPENGL_IMPEXP CRenderizablePtr & | mrpt::opengl::operator<< (CRenderizablePtr &r, const mrpt::poses::CPose3D &p) |
Applies a mrpt::poses::CPose3D transformation to the object. | |
Variables | |
class OPENGL_IMPEXP | mrpt::opengl::CRenderizable |
struct OPENGL_IMPEXP | mrpt::opengl::CRenderizablePtr |
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