#include <string>
#include <boost/property_tree/ptree.hpp>
#include <boost/filesystem.hpp>
#include "gazebo/rendering/RenderingIface.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
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namespace | gazebo |
| Forward declarations for the common classes.
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namespace | gazebo::gui |
| gui namespace
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void | clear_active_camera () |
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rendering::UserCameraPtr | get_active_camera () |
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unsigned int | get_entity_id (const std::string &_name) |
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MainWindow * | get_main_window () |
| Return a pointer to the main graphical window.
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std::string | get_world () |
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template<typename T > |
T | getINIProperty (const std::string &_key, const T &_default) |
| Get a property from the GUI INI file.
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bool | has_entity_name (const std::string &_name) |
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void | init () |
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bool | load () |
| Load the graphical interface.
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bool | loadINI (boost::filesystem::path _file="") |
| Locate and load the INI configuration file.
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bool | register_metatypes () |
| Register the Qt metatypes.
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bool | run (int _argc, char **_argv) |
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bool | saveINI (const boost::filesystem::path &_file) |
| Save the configuration parameters to file.
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void | set_active_camera (rendering::UserCameraPtr _cam) |
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void | set_world (const std::string &_name) |
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template<typename T > |
bool | setINIProperty (const std::string &_key, const T &_value) |
| Set a value in the INI property tree.
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void | stop () |
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◆ g_propTree
boost::property_tree::ptree g_propTree |
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extern |