NAME
SWFMovie_assignSymbol - assigns a symbolic name for a SWFCharacter
SYNOPSIS
#include <ming.h>
void SWFMovie_assignSymbol
(
SWFMovie m,
SWFCharacter character,
const char *name
);
PARAMETERS
-
SWFMovie m
-
Not Documented.
-
SWFCharacter character
-
Target.
-
const char *name
-
Symbol.
DESCRIPTION
Such classes are available for usage in other SWF files
and can be referenced from inside the current movie.
To assign a symbol to the root movie use NULL as character
value.