module ProofEngine:sig
..end
Interactive Proof Engine
type
tree
A proof tree
type
node
A proof node
val get : Wpo.t -> [ `None | `Proof | `Saved | `Script ]
val proof : main:Wpo.t -> tree
val reset : tree -> unit
val remove : Wpo.t -> unit
val validate : ?incomplete:bool -> tree -> unit
Leaves are numbered from 0 to n-1
typestatus =
[ `Invalid
| `Passed
| `Pending of int
| `Proved
| `StillResist of int
| `Unproved ]
typecurrent =
[ `Internal of node | `Leaf of int * node | `Main ]
typeposition =
[ `Leaf of int | `Main | `Node of node ]
val pool : tree -> Lang.F.pool
val saved : tree -> bool
val set_saved : tree -> bool -> unit
val status : tree -> status
val current : tree -> current
val goto : tree -> position -> unit
val main : tree -> Wpo.t
val head : tree -> Wpo.t
val goal : node -> Wpo.t
val tree_context : tree -> WpContext.t
val node_context : node -> WpContext.t
val title : node -> string
val proved : node -> bool
val pending : node -> int
0 means proved
val parent : node -> node option
val children : node -> (string * node) list
val tactical : node -> ProofScript.jtactic option
val get_strategies : node -> int * Strategy.t array
val set_strategies : node -> ?index:int -> Strategy.t array -> unit
val forward : tree -> unit
val cancel : tree -> unit
type
fork
val anchor : tree -> ?node:node -> unit -> node
val fork : tree ->
anchor:node ->
ProofScript.jtactic -> Tactical.process -> fork
val iter : (Wpo.t -> unit) -> fork -> unit
val commit : fork -> node * (string * node) list
val pretty : Stdlib.Format.formatter -> fork -> unit
val script : tree -> ProofScript.jscript
val bind : node -> ProofScript.jscript -> unit
val bound : node -> ProofScript.jscript