14#ifndef OSG_TEXENVFILTER
15#define OSG_TEXENVFILTER 1
20#ifndef GL_EXT_texture_lod_bias
21#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
22#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
23#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
#define COMPARE_StateAttribute_Parameter(parameter)
COMPARE_StateAttribute_Parameter macro is a helper for implementing the StatateAtribute::compare(....
Definition StateAttribute:69
#define COMPARE_StateAttribute_Types(TYPE, rhs_attribute)
COMPARE_StateAttribute_Types macro is a helper for implementing the StateAtribute::compare(....
Definition StateAttribute:57
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables,...
Definition AlphaFunc:19
Copy Op(erator) used to control whether shallow or deep copy is used during copy construction and clo...
Definition CopyOp:41
@ SHALLOW_COPY
Definition CopyOp:47
Encapsulates the current applied OpenGL modes, attributes and vertex arrays settings,...
Definition State:80
@ TEXENVFILTER
Definition StateAttribute:145
virtual bool isTextureAttribute() const
Return true if StateAttribute is a type which controls texturing and needs to be issued w....
Definition TexEnvFilter:41
virtual int compare(const StateAttribute &sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Definition TexEnvFilter:44
TexEnvFilter(const TexEnvFilter &texenv, const CopyOp ©op=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy.
Definition TexEnvFilter:35
void setLodBias(float lodBias)
Definition TexEnvFilter:56
virtual void apply(State &state) const
apply the OpenGL state attributes.
float getLodBias() const
Definition TexEnvFilter:58
META_StateAttribute(osg, TexEnvFilter, TEXENVFILTER)
float _lodBias
Definition TexEnvFilter:65
TexEnvFilter(float lodBias=0.0f)
#define OSG_EXPORT
Definition Export:39