OpenSceneGraph 3.6.5
osg::State::ApplyTextureModeProxy Struct Reference

#include <State>

Public Member Functions

 ApplyTextureModeProxy (osg::State &state, unsigned int unit, GLenum mode, bool value)
 ~ApplyTextureModeProxy ()

Public Attributes

osg::State_state
unsigned int _unit
GLenum _mode
bool _previous_value
bool _need_to_apply_value

Constructor & Destructor Documentation

◆ ApplyTextureModeProxy()

osg::State::ApplyTextureModeProxy::ApplyTextureModeProxy ( osg::State & state,
unsigned int unit,
GLenum mode,
bool value )
inline

◆ ~ApplyTextureModeProxy()

osg::State::ApplyTextureModeProxy::~ApplyTextureModeProxy ( )
inline

Member Data Documentation

◆ _mode

GLenum osg::State::ApplyTextureModeProxy::_mode

◆ _need_to_apply_value

bool osg::State::ApplyTextureModeProxy::_need_to_apply_value

◆ _previous_value

bool osg::State::ApplyTextureModeProxy::_previous_value

◆ _state

osg::State& osg::State::ApplyTextureModeProxy::_state

◆ _unit

unsigned int osg::State::ApplyTextureModeProxy::_unit

The documentation for this struct was generated from the following file:

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Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0.