OpenSceneGraph 3.6.5
GLObjects File Reference
#include <osg/Referenced>
#include <osg/GL>
#include <list>
#include <string>

Go to the source code of this file.

Classes

class  osg::GraphicsObject
class  osg::GraphicsObjectManager
class  osg::GLObjectManager

Namespaces

namespace  osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.

Macros

#define OSG_GLOBJECTS   1

Functions

OSG_EXPORT void osg::flushDeletedGLObjects (unsigned int contextID, double currentTime, double &availableTime)
 Flush all deleted OpenGL objects within the specified availableTime.
OSG_EXPORT void osg::flushAllDeletedGLObjects (unsigned int contextID)
 Flush all deleted OpenGL objects.
OSG_EXPORT void osg::deleteAllGLObjects (unsigned int contextID)
 Do a GL delete all OpenGL objects.
OSG_EXPORT void osg::discardAllGLObjects (unsigned int contextID)
 Discard all OpenGL objects.

Macro Definition Documentation

◆ OSG_GLOBJECTS

#define OSG_GLOBJECTS   1

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