OpenSceneGraph 3.6.5
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#include <Channel>
Public Member Functions | |
Channel () | |
Channel (const Channel &channel) | |
virtual | ~Channel () |
virtual Channel * | clone () const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
return the name of the object's library. | |
virtual const char * | className () const |
return the name of the object's class type. | |
virtual void | update (double time, float weight, int priority)=0 |
virtual void | reset ()=0 |
virtual Target * | getTarget ()=0 |
virtual bool | setTarget (Target *)=0 |
const std::string & | getName () const |
void | setName (const std::string &name) |
Set the name of object using C++ style string. | |
virtual double | getStartTime () const =0 |
virtual double | getEndTime () const =0 |
const std::string & | getTargetName () const |
void | setTargetName (const std::string &name) |
virtual Sampler * | getSampler ()=0 |
virtual const Sampler * | getSampler () const =0 |
virtual bool | createKeyframeContainerFromTargetValue ()=0 |
Public Member Functions inherited from osg::Object | |
Object () | |
Construct an object. | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. | |
virtual Object * | cloneType () const =0 |
Clone the type of an object, with Object* return type. | |
virtual Object * | clone (const CopyOp &) const =0 |
Clone an object, with Object* return type. | |
virtual bool | isSameKindAs (const Object *) const |
std::string | getCompoundClassName () const |
return the compound class name that combines the library name and class name. | |
virtual Node * | asNode () |
Convert 'this' into a Node pointer if Object is a Node, otherwise return 0. | |
virtual const Node * | asNode () const |
convert 'const this' into a const Node pointer if Object is a Node, otherwise return 0. | |
virtual NodeVisitor * | asNodeVisitor () |
Convert 'this' into a NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
virtual const NodeVisitor * | asNodeVisitor () const |
convert 'const this' into a const NodeVisitor pointer if Object is a NodeVisitor, otherwise return 0. | |
virtual StateSet * | asStateSet () |
Convert 'this' into a StateSet pointer if Object is a StateSet, otherwise return 0. | |
virtual const StateSet * | asStateSet () const |
convert 'const this' into a const StateSet pointer if Object is a StateSet, otherwise return 0. | |
virtual StateAttribute * | asStateAttribute () |
Convert 'this' into a StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
virtual const StateAttribute * | asStateAttribute () const |
convert 'const this' into a const StateAttribute pointer if Object is a StateAttribute, otherwise return 0. | |
virtual Uniform * | asUniform () |
Convert 'this' into a Uniform pointer if Object is a Uniform, otherwise return 0. | |
virtual const Uniform * | asUniform () const |
convert 'const this' into a const Uniform pointer if Object is a Uniform, otherwise return 0. | |
virtual Camera * | asCamera () |
Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. | |
virtual const Camera * | asCamera () const |
convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. | |
virtual Drawable * | asDrawable () |
Convert 'this' into a Drawable pointer if Object is a Drawable, otherwise return 0. | |
virtual const Drawable * | asDrawable () const |
convert 'const this' into a const Drawable pointer if Object is a Drawable, otherwise return 0. | |
virtual Callback * | asCallback () |
Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. | |
virtual const Callback * | asCallback () const |
convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. | |
virtual CallbackObject * | asCallbackObject () |
Convert 'this' into a CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
virtual const CallbackObject * | asCallbackObject () const |
convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. | |
virtual UserDataContainer * | asUserDataContainer () |
Convert 'this' into a UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
virtual const UserDataContainer * | asUserDataContainer () const |
convert 'const this' into a const UserDataContainer pointer if Object is a UserDataContainer, otherwise return 0. | |
virtual ValueObject * | asValueObject () |
Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
virtual const ValueObject * | asValueObject () const |
Convert 'this' into a ValueObject pointer if Object is a ValueObject, otherwise return 0. | |
virtual Image * | asImage () |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
virtual const Image * | asImage () const |
Convert 'this' into a Image pointer if Object is a Image, otherwise return 0. | |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. | |
void | setName (const char *name) |
Set the name of object using a C style string. | |
const std::string & | getName () const |
Get the name of object. | |
void | setDataVariance (DataVariance dv) |
Set the data variance of this object. | |
DataVariance | getDataVariance () const |
Get the data variance of this object. | |
virtual void | computeDataVariance () |
Compute the DataVariance based on an assessment of callback etc. | |
void | setUserDataContainer (osg::UserDataContainer *udc) |
set the UserDataContainer object. | |
template<class T> | |
void | setUserDataContainer (const ref_ptr< T > &udc) |
osg::UserDataContainer * | getUserDataContainer () |
get the UserDataContainer attached to this object. | |
const osg::UserDataContainer * | getUserDataContainer () const |
get the const UserDataContainer attached to this object. | |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
Convenience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. | |
virtual void | setUserData (Referenced *obj) |
Set user data, data must be subclassed from Referenced to allow automatic memory handling. | |
template<class T> | |
void | setUserData (const ref_ptr< T > &ud) |
virtual Referenced * | getUserData () |
Get user data. | |
virtual const Referenced * | getUserData () const |
Get const user data. | |
template<typename T> | |
bool | getUserValue (const std::string &name, T &value) const |
Convenience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. | |
template<typename T> | |
void | setUserValue (const std::string &name, const T &value) |
Convenience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. | |
virtual void | resizeGLObjectBuffers (unsigned int) |
Resize any per context GLObject buffers to specified size. | |
virtual void | releaseGLObjects (osg::State *=0) const |
If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. | |
template<typename T> | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool | getUserValue (const std::string &name, T &value) const |
provide implementation of osg::Object::getUserValue(..) template | |
Public Member Functions inherited from osg::Referenced | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. |
Protected Attributes | |
std::string | _targetName |
std::string | _name |
Protected Attributes inherited from osg::Object | |
std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
Protected Attributes inherited from osg::Referenced | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Public Types inherited from osg::Object | |
enum | DataVariance { DYNAMIC , STATIC , UNSPECIFIED } |
Static Public Member Functions inherited from osg::Referenced | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. | |
Protected Member Functions inherited from osg::Object | |
virtual | ~Object () |
Object destructor. | |
Protected Member Functions inherited from osg::Referenced | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
osgAnimation::Channel::Channel | ( | ) |
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inlinevirtual |
return the name of the object's class type.
Must be defined by derived classes.
Implements osg::Object.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
References Channel().
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
const std::string & osgAnimation::Channel::getName | ( | ) | const |
Referenced by osgAnimation::UpdateUniform< T >::link().
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
const std::string & osgAnimation::Channel::getTargetName | ( | ) | const |
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inlinevirtual |
References Channel(), NULL, and osg::Object::Object().
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inlinevirtual |
return the name of the object's library.
Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
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Set the name of object using C++ style string.
Reimplemented from osg::Object.
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
Referenced by osgAnimation::UpdateUniform< T >::link().
void osgAnimation::Channel::setTargetName | ( | const std::string & | name | ) |
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pure virtual |
Implemented in osgAnimation::TemplateChannel< SamplerType >, osgAnimation::TemplateChannel< DoubleCubicBezierSampler >, osgAnimation::TemplateChannel< DoubleLinearSampler >, osgAnimation::TemplateChannel< DoubleStepSampler >, osgAnimation::TemplateChannel< FloatCubicBezierSampler >, osgAnimation::TemplateChannel< FloatLinearSampler >, osgAnimation::TemplateChannel< FloatStepSampler >, osgAnimation::TemplateChannel< MatrixLinearSampler >, osgAnimation::TemplateChannel< QuatSphericalLinearSampler >, osgAnimation::TemplateChannel< QuatStepSampler >, osgAnimation::TemplateChannel< Vec2CubicBezierSampler >, osgAnimation::TemplateChannel< Vec2LinearSampler >, osgAnimation::TemplateChannel< Vec2StepSampler >, osgAnimation::TemplateChannel< Vec3CubicBezierSampler >, osgAnimation::TemplateChannel< Vec3LinearSampler >, osgAnimation::TemplateChannel< Vec3StepSampler >, osgAnimation::TemplateChannel< Vec4CubicBezierSampler >, osgAnimation::TemplateChannel< Vec4LinearSampler >, and osgAnimation::TemplateChannel< Vec4StepSampler >.
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![]() | Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0. |