OpenSceneGraph 3.6.5
osgVolume Namespace Reference

The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering. More...

Classes

class  AlphaFuncProperty
class  CollectPropertiesVisitor
class  CompositeLayer
class  CompositeProperty
class  ExteriorTransparencyFactorProperty
class  FixedFunctionTechnique
class  ImageDetails
 Data strucutre for passing details about the loading imagery on to osgVolume for use when setting up dimensions etc. More...
class  ImageLayer
class  IsoSurfaceProperty
class  Layer
 Base class for representing a single layer of volume data. More...
class  LightingProperty
class  Locator
class  MaximumIntensityProjectionProperty
class  MultipassTechnique
class  Property
class  PropertyAdjustmentCallback
class  PropertyVisitor
class  RayTracedTechnique
class  SampleDensityProperty
 Sample density to use when the volume is static relative to the eye point or when moving if no SampleDensityWhenMovingProperty is assigned. More...
class  SampleDensityWhenMovingProperty
 Sample density to use when the volume is moving relative to the eye point. More...
class  SampleRatioProperty
 Sample ratioto use when the volume is static relative to the eye point or when moving if no SampleRatioWhenMovingProperty is assigned. More...
class  SampleRatioWhenMovingProperty
 Sample density to use when the volume is moving relative to the eye point. More...
class  ScalarProperty
class  SwitchProperty
class  TexGenLocatorCallback
struct  TileData
 Container for render to texture objects used when doing multi-pass volume rendering techniques. More...
class  TileID
class  TransferFunctionProperty
class  TransformLocatorCallback
class  TransparencyProperty
class  Volume
 Volume provides a framework for loosely coupling 3d image VolumeTile's with volume algorithms. More...
class  VolumeScene
 VolumeScene provides high level support for doing multi-pass rendering of volumes where the main scene to rendered to color and depth textures and then re-rendered for the purposes of volume rendering. More...
class  VolumeSettings
class  VolumeTechnique
class  VolumeTile
 VolumeTile provides a framework for loosely coupling 3d image data with rendering algorithms. More...

Functions

OSGVOLUME_EXPORT osg::ImagecreateNormalMapTexture (osg::Image *image_3d)
 Compute a 3d image that represent the normal map of the specified 3d image.
OSGVOLUME_EXPORT osg::ImageapplyTransferFunction (osg::Image *image, osg::TransferFunction1D *transferFunction)
 Create an image that has a transfer function applied specified Image.

Detailed Description

The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering.

Function Documentation

◆ applyTransferFunction()

OSGVOLUME_EXPORT osg::Image * osgVolume::applyTransferFunction ( osg::Image * image,
osg::TransferFunction1D * transferFunction )
extern

Create an image that has a transfer function applied specified Image.

References OSGVOLUME_EXPORT.

◆ createNormalMapTexture()

OSGVOLUME_EXPORT osg::Image * osgVolume::createNormalMapTexture ( osg::Image * image_3d)
extern

Compute a 3d image that represent the normal map of the specified 3d image.

References OSGVOLUME_EXPORT.


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