OpenMesh
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ProgTraits Struct Reference
Inheritance diagram for ProgTraits:
Collaboration diagram for ProgTraits:

Public Types

enum  { VertexAttributes = OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status }
enum  { EdgeAttributes = OpenMesh::Attributes::Status }
enum  { HalfedgeAttributes = OpenMesh::Attributes::PrevHalfedge }
enum  { FaceAttributes = OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status }
Public Types inherited from OpenMesh::DefaultTraits
enum  { VertexAttributes = 0 }
enum  { HalfedgeAttributes = Attributes::PrevHalfedge }
enum  { EdgeAttributes = 0 }
enum  { FaceAttributes = 0 }
typedef Vec3f Point
 The default coordinate type is OpenMesh::Vec3f.
typedef Vec3f Normal
 The default normal type is OpenMesh::Vec3f.
typedef float TexCoord1D
 The default 1D texture coordinate type is float.
typedef Vec2f TexCoord2D
 The default 2D texture coordinate type is OpenMesh::Vec2f.
typedef Vec3f TexCoord3D
 The default 3D texture coordinate type is OpenMesh::Vec3f.
typedef int TextureIndex
 The default texture index type.
typedef Vec3uc Color
 The default color type is OpenMesh::Vec3uc.

The documentation for this struct was generated from the following file:

Project OpenMesh, ©  Visual Computing Institute, RWTH Aachen. Documentation generated using doxygen .