OpenSceneGraph 3.6.5
osgAnimation::UpdateActionVisitor Class Reference

#include <ActionVisitor>

Inheritance diagram for osgAnimation::UpdateActionVisitor:

Public Member Functions

 META_ActionVisitor (osgAnimation, UpdateActionVisitor)
 UpdateActionVisitor ()
void setFrame (unsigned int frame)
bool isActive (Action &action) const
unsigned int getLocalFrame () const
void apply (Timeline &action)
void apply (Action &action)
void apply (ActionBlendIn &action)
void apply (ActionBlendOut &action)
void apply (ActionAnimation &action)
void apply (ActionStripAnimation &action)
Public Member Functions inherited from osgAnimation::ActionVisitor
 META_ActionVisitor (osgAnimation, ActionVisitor)
 ActionVisitor ()
void traverse (Action &visitor)
void pushFrameActionOnStack (const FrameAction &fa)
void popFrameAction ()
void pushTimelineOnStack (Timeline *tm)
void popTimeline ()
TimelinegetCurrentTimeline ()
void setCurrentLayer (int layer)
int getCurrentLayer () const
const std::vector< FrameAction > & getStackedFrameAction () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Attributes

unsigned int _frame
unsigned int _currentAnimationPriority
Protected Attributes inherited from osgAnimation::ActionVisitor
std::vector< FrameAction_stackFrameAction
std::vector< Timeline * > _stackTimeline
int _currentLayer
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Constructor & Destructor Documentation

◆ UpdateActionVisitor()

osgAnimation::UpdateActionVisitor::UpdateActionVisitor ( )

Referenced by META_ActionVisitor().

Member Function Documentation

◆ apply() [1/6]

void osgAnimation::UpdateActionVisitor::apply ( Action & action)
virtual

Reimplemented from osgAnimation::ActionVisitor.

◆ apply() [2/6]

void osgAnimation::UpdateActionVisitor::apply ( ActionAnimation & action)
virtual

Reimplemented from osgAnimation::ActionVisitor.

◆ apply() [3/6]

void osgAnimation::UpdateActionVisitor::apply ( ActionBlendIn & action)
virtual

Reimplemented from osgAnimation::ActionVisitor.

◆ apply() [4/6]

void osgAnimation::UpdateActionVisitor::apply ( ActionBlendOut & action)
virtual

Reimplemented from osgAnimation::ActionVisitor.

◆ apply() [5/6]

void osgAnimation::UpdateActionVisitor::apply ( ActionStripAnimation & action)
virtual

Reimplemented from osgAnimation::ActionVisitor.

◆ apply() [6/6]

void osgAnimation::UpdateActionVisitor::apply ( Timeline & action)
virtual

Reimplemented from osgAnimation::ActionVisitor.

◆ getLocalFrame()

unsigned int osgAnimation::UpdateActionVisitor::getLocalFrame ( ) const

◆ isActive()

bool osgAnimation::UpdateActionVisitor::isActive ( Action & action) const

◆ META_ActionVisitor()

osgAnimation::UpdateActionVisitor::META_ActionVisitor ( osgAnimation ,
UpdateActionVisitor  )

References UpdateActionVisitor().

◆ setFrame()

void osgAnimation::UpdateActionVisitor::setFrame ( unsigned int frame)
inline

References _frame.

Member Data Documentation

◆ _currentAnimationPriority

unsigned int osgAnimation::UpdateActionVisitor::_currentAnimationPriority
protected

◆ _frame

unsigned int osgAnimation::UpdateActionVisitor::_frame
protected

The documentation for this class was generated from the following file:

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Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0.