OpenSceneGraph 3.6.5
osg::GLBufferObjectSet Class Reference

#include <BufferObject>

Inheritance diagram for osg::GLBufferObjectSet:

Public Member Functions

 GLBufferObjectSet (GLBufferObjectManager *parent, const BufferObjectProfile &profile)
const BufferObjectProfilegetProfile () const
void handlePendingOrphandedGLBufferObjects ()
void deleteAllGLBufferObjects ()
void discardAllGLBufferObjects ()
void flushAllDeletedGLBufferObjects ()
void discardAllDeletedGLBufferObjects ()
void flushDeletedGLBufferObjects (double currentTime, double &availableTime)
osg::ref_ptr< GLBufferObjecttakeFromOrphans (BufferObject *bufferObject)
osg::ref_ptr< GLBufferObjecttakeOrGenerate (BufferObject *bufferObject)
void moveToBack (GLBufferObject *to)
void addToBack (GLBufferObject *to)
void orphan (GLBufferObject *to)
void remove (GLBufferObject *to)
void moveToSet (GLBufferObject *to, GLBufferObjectSet *set)
unsigned int size () const
bool makeSpace (unsigned int &size)
bool checkConsistency () const
GLBufferObjectManagergetParent ()
unsigned int computeNumGLBufferObjectsInList () const
unsigned int getNumOfGLBufferObjects () const
unsigned int getNumOrphans () const
unsigned int getNumPendingOrphans () const
Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead.
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe.
OpenThreads::Mutex * getRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref().
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it.
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it.
int referenceCount () const
 Return the number of pointers currently referencing this object.
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL.
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted.
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object.

Protected Member Functions

virtual ~GLBufferObjectSet ()
Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

OpenThreads::Mutex _mutex
GLBufferObjectManager_parent
unsigned int _contextID
BufferObjectProfile _profile
unsigned int _numOfGLBufferObjects
GLBufferObjectList _orphanedGLBufferObjects
GLBufferObjectList _pendingOrphanedGLBufferObjects
GLBufferObject_head
GLBufferObject_tail
Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler.

Constructor & Destructor Documentation

◆ GLBufferObjectSet()

osg::GLBufferObjectSet::GLBufferObjectSet ( GLBufferObjectManager * parent,
const BufferObjectProfile & profile )

Referenced by moveToSet().

◆ ~GLBufferObjectSet()

virtual osg::GLBufferObjectSet::~GLBufferObjectSet ( )
protectedvirtual

Member Function Documentation

◆ addToBack()

void osg::GLBufferObjectSet::addToBack ( GLBufferObject * to)

◆ checkConsistency()

bool osg::GLBufferObjectSet::checkConsistency ( ) const

◆ computeNumGLBufferObjectsInList()

unsigned int osg::GLBufferObjectSet::computeNumGLBufferObjectsInList ( ) const

◆ deleteAllGLBufferObjects()

void osg::GLBufferObjectSet::deleteAllGLBufferObjects ( )

◆ discardAllDeletedGLBufferObjects()

void osg::GLBufferObjectSet::discardAllDeletedGLBufferObjects ( )

◆ discardAllGLBufferObjects()

void osg::GLBufferObjectSet::discardAllGLBufferObjects ( )

◆ flushAllDeletedGLBufferObjects()

void osg::GLBufferObjectSet::flushAllDeletedGLBufferObjects ( )

◆ flushDeletedGLBufferObjects()

void osg::GLBufferObjectSet::flushDeletedGLBufferObjects ( double currentTime,
double & availableTime )

◆ getNumOfGLBufferObjects()

unsigned int osg::GLBufferObjectSet::getNumOfGLBufferObjects ( ) const
inline

References _numOfGLBufferObjects.

◆ getNumOrphans()

unsigned int osg::GLBufferObjectSet::getNumOrphans ( ) const
inline

◆ getNumPendingOrphans()

unsigned int osg::GLBufferObjectSet::getNumPendingOrphans ( ) const
inline

◆ getParent()

GLBufferObjectManager * osg::GLBufferObjectSet::getParent ( )
inline

References _parent.

◆ getProfile()

const BufferObjectProfile & osg::GLBufferObjectSet::getProfile ( ) const
inline

References _profile.

◆ handlePendingOrphandedGLBufferObjects()

void osg::GLBufferObjectSet::handlePendingOrphandedGLBufferObjects ( )

◆ makeSpace()

bool osg::GLBufferObjectSet::makeSpace ( unsigned int & size)

References size().

◆ moveToBack()

void osg::GLBufferObjectSet::moveToBack ( GLBufferObject * to)

◆ moveToSet()

void osg::GLBufferObjectSet::moveToSet ( GLBufferObject * to,
GLBufferObjectSet * set )

References GLBufferObjectSet().

◆ orphan()

void osg::GLBufferObjectSet::orphan ( GLBufferObject * to)

◆ remove()

void osg::GLBufferObjectSet::remove ( GLBufferObject * to)

◆ size()

unsigned int osg::GLBufferObjectSet::size ( ) const
inline

References _numOfGLBufferObjects, and _profile.

Referenced by makeSpace().

◆ takeFromOrphans()

osg::ref_ptr< GLBufferObject > osg::GLBufferObjectSet::takeFromOrphans ( BufferObject * bufferObject)

◆ takeOrGenerate()

osg::ref_ptr< GLBufferObject > osg::GLBufferObjectSet::takeOrGenerate ( BufferObject * bufferObject)

Member Data Documentation

◆ _contextID

unsigned int osg::GLBufferObjectSet::_contextID
protected

◆ _head

GLBufferObject* osg::GLBufferObjectSet::_head
protected

◆ _mutex

OpenThreads::Mutex osg::GLBufferObjectSet::_mutex
protected

◆ _numOfGLBufferObjects

unsigned int osg::GLBufferObjectSet::_numOfGLBufferObjects
protected

Referenced by getNumOfGLBufferObjects(), and size().

◆ _orphanedGLBufferObjects

GLBufferObjectList osg::GLBufferObjectSet::_orphanedGLBufferObjects
protected

Referenced by getNumOrphans().

◆ _parent

GLBufferObjectManager* osg::GLBufferObjectSet::_parent
protected

Referenced by getParent().

◆ _pendingOrphanedGLBufferObjects

GLBufferObjectList osg::GLBufferObjectSet::_pendingOrphanedGLBufferObjects
protected

Referenced by getNumPendingOrphans().

◆ _profile

BufferObjectProfile osg::GLBufferObjectSet::_profile
protected

Referenced by getProfile(), and size().

◆ _tail

GLBufferObject* osg::GLBufferObjectSet::_tail
protected

The documentation for this class was generated from the following file:

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Generated at Sun Jul 20 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0.