15#define OSGTEXT_FONT3D 1
23#ifdef OSG_PROVIDE_READFILE
27 return readFontFile(filename,userOptions);
33 return readFontStream(stream, userOptions);
The osgText library is a NodeKit that extends the core scene graph to support high quality text.
osg::ref_ptr< Font > readRefFont3DStream(std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0)
deprecated, use readRefFontStream() instead.
Definition Font3D:44
std::string findFont3DFile(const std::string &str)
deprecated, use findFontFile() instead.
Definition Font3D:50
OSGTEXT_EXPORT osg::ref_ptr< Font > readRefFontFile(const std::string &filename, const osgDB::Options *userOptions=0)
Font Font3D
Definition Font3D:21
OSGTEXT_EXPORT std::string findFontFile(const std::string &str)
OSGTEXT_EXPORT osg::ref_ptr< Font > readRefFontStream(std::istream &stream, const osgDB::Options *userOptions=0)
osg::ref_ptr< Font > readRefFont3DFile(const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0)
deprecated, use readRefFontFile() instead.
Definition Font3D:38
Smart pointer for handling referenced counted objects.
Definition ref_ptr:32
osgDB::Options Options
Definition ReaderWriter:227
Pure virtual base class for fonts.
Definition Font:68