OpenSceneGraph 3.6.5
PropertyManager File Reference
#include <osg/UserDataContainer>
#include <osg/ValueObject>
#include <osg/ImageSequence>
#include <osgGA/GUIEventHandler>
#include <osgPresentation/Export>
#include <sstream>

Go to the source code of this file.

Classes

class  osgPresentation::PropertyManager
struct  osgPresentation::PropertyReader
class  osgPresentation::PropertyAnimation
struct  osgPresentation::ImageSequenceUpdateCallback
struct  osgPresentation::PropertyEventCallback

Namespaces

namespace  osgPresentation
 The osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations.

Macros

#define PROPERTYMANAGER   1

Functions

OSGPRESENTATION_EXPORT const osg::ObjectosgPresentation::getUserObject (const osg::NodePath &nodepath, const std::string &name)
template<typename T>
bool osgPresentation::getUserValue (const osg::NodePath &nodepath, const std::string &name, T &value)
OSGPRESENTATION_EXPORT bool osgPresentation::containsPropertyReference (const std::string &str)

Macro Definition Documentation

◆ PROPERTYMANAGER

#define PROPERTYMANAGER   1

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