OpenSceneGraph 3.6.5
ShadeModel
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1/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
2 *
3 * This library is open source and may be redistributed and/or modified under
4 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
5 * (at your option) any later version. The full license is in LICENSE file
6 * included with this distribution, and on the openscenegraph.org website.
7 *
8 * This library is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * OpenSceneGraph Public License for more details.
12*/
13
14#ifndef OSG_SHADEMODEL
15#define OSG_SHADEMODEL 1
16
17#include <osg/GL>
18#include <osg/StateAttribute>
19
20namespace osg {
21
22#ifndef OSG_GL_FIXED_FUNCTION_AVAILABLE
23 #define GL_FLAT 0x1D00
24 #define GL_SMOOTH 0x1D01
25#endif
26
30{
31 public :
32
37
39
42 StateAttribute(sm,copyop),
43 _mode(sm._mode) {}
44
45
47
49 virtual int compare(const StateAttribute& sa) const
50 {
51 // check the types are equal and then create the rhs variable
52 // used by the COMPARE_StateAttribute_Parameter macros below.
54
55 // compare each parameter in turn against the rhs.
57
58 return 0; // passed all the above comparison macros, must be equal.
59 }
60
61 inline void setMode(Mode mode) { _mode = mode; }
62
63 inline Mode getMode() const { return _mode; }
64
65 virtual void apply(State& state) const;
66
67 protected:
68
69 virtual ~ShadeModel();
70
72
73};
74
75}
76
77#endif
#define COMPARE_StateAttribute_Parameter(parameter)
COMPARE_StateAttribute_Parameter macro is a helper for implementing the StatateAtribute::compare(....
Definition StateAttribute:69
#define COMPARE_StateAttribute_Types(TYPE, rhs_attribute)
COMPARE_StateAttribute_Types macro is a helper for implementing the StateAtribute::compare(....
Definition StateAttribute:57
#define GL_SMOOTH
Definition ShadeModel:24
#define GL_FLAT
Definition ShadeModel:23
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables,...
Definition AlphaFunc:19
Copy Op(erator) used to control whether shallow or deep copy is used during copy construction and clo...
Definition CopyOp:41
@ SHALLOW_COPY
Definition CopyOp:47
Mode getMode() const
Definition ShadeModel:63
ShadeModel(const ShadeModel &sm, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
Copy constructor using CopyOp to manage deep vs shallow copy.
Definition ShadeModel:41
META_StateAttribute(osg, ShadeModel, SHADEMODEL)
Mode _mode
Definition ShadeModel:71
ShadeModel(Mode mode=SMOOTH)
virtual int compare(const StateAttribute &sa) const
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Definition ShadeModel:49
Mode
Definition ShadeModel:33
@ FLAT
Definition ShadeModel:34
@ SMOOTH
Definition ShadeModel:35
void setMode(Mode mode)
Definition ShadeModel:61
virtual ~ShadeModel()
virtual void apply(State &state) const
apply the OpenGL state attributes.
Encapsulates the current applied OpenGL modes, attributes and vertex arrays settings,...
Definition State:80
@ SHADEMODEL
Definition StateAttribute:143
#define OSG_EXPORT
Definition Export:39

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