generate_surface {rayshader}R Documentation

generate_surface

Description

Makes the base below the 3D elevation map.

Usage

generate_surface(heightmap, zscale)

Arguments

heightmap

A two-dimensional matrix, where each entry in the matrix is the elevation at that point. All points are assumed to be evenly spaced.

zscale

Default '1'. The ratio between the x and y spacing (which are assumed to be equal) and the z axis. For example, if the elevation levels are in units of 1 meter and the grid values are separated by 10 meters, 'zscale' would be 10.


[Package rayshader version 0.37.3 Index]