13 #include <vdr/player.h>
14 #include <vdr/tools.h>
38 virtual void Hide(
void)
override {}
cString HandleUnderscores(const char *s)
The cOsd class is the interface to the "On Screen Display".
virtual cString GetHeader(void) override
This can be used by players that don't play a cRecording, but rather do something completely differen...
virtual void Hide(void) override
static const char * LastDisplayed(void)
virtual eOSState ProcessKey(eKeys Key) override
void NextDirectory(int Direction)
static cString lastDisplayed
void DisplayCaption(void)
bool alwaysDisplayCaption
virtual ~cPictureControl() override
cPictureControl(cPictureEntry *Pictures, const cPictureEntry *PictureEntry, bool SlideShow=false)
void NextPicture(int Direction)
const cPictureEntry * pictureEntry