Definition at line 11157 of file Structs.h.
◆ __context_paused
int X3D_OscillatorSource::__context_paused |
◆ __inittime
double X3D_OscillatorSource::__inittime |
◆ __lasttime
double X3D_OscillatorSource::__lasttime |
◆ __oldEnabled
int X3D_OscillatorSource::__oldEnabled |
◆ _change
int X3D_OscillatorSource::_change |
◆ _context
void* X3D_OscillatorSource::_context |
◆ _defaultContainer
int X3D_OscillatorSource::_defaultContainer |
◆ _dist
double X3D_OscillatorSource::_dist |
◆ _executionContext
struct X3D_Node* X3D_OscillatorSource::_executionContext |
◆ _extent
float X3D_OscillatorSource::_extent[6] |
◆ _fieldchange
char* X3D_OscillatorSource::_fieldchange |
◆ _gc
void* X3D_OscillatorSource::_gc |
◆ _hit
int X3D_OscillatorSource::_hit |
◆ _ichange
int X3D_OscillatorSource::_ichange |
◆ _intern
◆ _nodeType
int X3D_OscillatorSource::_nodeType |
◆ _parentVector
struct Vector* X3D_OscillatorSource::_parentVector |
◆ _renderFlags
int X3D_OscillatorSource::_renderFlags |
◆ _self
void* X3D_OscillatorSource::_self |
◆ description
struct Uni_String* X3D_OscillatorSource::description |
◆ detune
float X3D_OscillatorSource::detune |
◆ elapsedTime
double X3D_OscillatorSource::elapsedTime |
◆ enabled
int X3D_OscillatorSource::enabled |
◆ frequency
float X3D_OscillatorSource::frequency |
◆ gain
float X3D_OscillatorSource::gain |
◆ isActive
int X3D_OscillatorSource::isActive |
◆ isPaused
int X3D_OscillatorSource::isPaused |
◆ metadata
struct X3D_Node* X3D_OscillatorSource::metadata |
◆ pauseTime
double X3D_OscillatorSource::pauseTime |
◆ periodicWave
struct X3D_Node* X3D_OscillatorSource::periodicWave |
◆ referenceCount
int X3D_OscillatorSource::referenceCount |
◆ resumeTime
double X3D_OscillatorSource::resumeTime |
◆ startTime
double X3D_OscillatorSource::startTime |
◆ stopTime
double X3D_OscillatorSource::stopTime |
◆ tailTime
double X3D_OscillatorSource::tailTime |
◆ type
The documentation for this struct was generated from the following file: