FreeWRL / FreeX3D 4.3.0
X3D_PointLight Struct Reference

Data Fields

int _nodeType
int _renderFlags
int _hit
int _change
int _ichange
char * _fieldchange
struct Vector_parentVector
double _dist
float _extent [6]
struct X3D_GeomRep_intern
int referenceCount
int _defaultContainer
void * _gc
struct X3D_Node_executionContext
struct X3D_Nodemetadata
int global
int on
int shadows
float shadowIntensity
float ambientIntensity
float intensity
struct SFColor color
struct SFVec3f attenuation
struct SFVec3f location
float radius

Detailed Description

Definition at line 11503 of file Structs.h.

Field Documentation

◆ _change

int X3D_PointLight::_change

Definition at line 11507 of file Structs.h.

◆ _defaultContainer

int X3D_PointLight::_defaultContainer

Definition at line 11515 of file Structs.h.

◆ _dist

double X3D_PointLight::_dist

Definition at line 11511 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_PointLight::_executionContext

Definition at line 11517 of file Structs.h.

◆ _extent

float X3D_PointLight::_extent[6]

Definition at line 11512 of file Structs.h.

◆ _fieldchange

char* X3D_PointLight::_fieldchange

Definition at line 11509 of file Structs.h.

◆ _gc

void* X3D_PointLight::_gc

Definition at line 11516 of file Structs.h.

◆ _hit

int X3D_PointLight::_hit

Definition at line 11506 of file Structs.h.

◆ _ichange

int X3D_PointLight::_ichange

Definition at line 11508 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_PointLight::_intern

Definition at line 11513 of file Structs.h.

◆ _nodeType

int X3D_PointLight::_nodeType

Definition at line 11504 of file Structs.h.

◆ _parentVector

struct Vector* X3D_PointLight::_parentVector

Definition at line 11510 of file Structs.h.

◆ _renderFlags

int X3D_PointLight::_renderFlags

Definition at line 11505 of file Structs.h.

◆ ambientIntensity

float X3D_PointLight::ambientIntensity

Definition at line 11524 of file Structs.h.

◆ attenuation

struct SFVec3f X3D_PointLight::attenuation

Definition at line 11527 of file Structs.h.

◆ color

struct SFColor X3D_PointLight::color

Definition at line 11526 of file Structs.h.

◆ global

int X3D_PointLight::global

Definition at line 11520 of file Structs.h.

◆ intensity

float X3D_PointLight::intensity

Definition at line 11525 of file Structs.h.

◆ location

struct SFVec3f X3D_PointLight::location

Definition at line 11528 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_PointLight::metadata

Definition at line 11519 of file Structs.h.

◆ on

int X3D_PointLight::on

Definition at line 11521 of file Structs.h.

◆ radius

float X3D_PointLight::radius

Definition at line 11529 of file Structs.h.

◆ referenceCount

int X3D_PointLight::referenceCount

Definition at line 11514 of file Structs.h.

◆ shadowIntensity

float X3D_PointLight::shadowIntensity

Definition at line 11523 of file Structs.h.

◆ shadows

int X3D_PointLight::shadows

Definition at line 11522 of file Structs.h.


The documentation for this struct was generated from the following file: