FreeWRL / FreeX3D 4.3.0
X3D_MultiTextureTransform Struct Reference

Data Fields

int _nodeType
int _renderFlags
int _hit
int _change
int _ichange
char * _fieldchange
struct Vector_parentVector
double _dist
float _extent [6]
struct X3D_GeomRep_intern
int referenceCount
int _defaultContainer
void * _gc
struct X3D_Node_executionContext
struct X3D_Nodemetadata
struct Multi_Node textureTransform

Detailed Description

Definition at line 10449 of file Structs.h.

Field Documentation

◆ _change

int X3D_MultiTextureTransform::_change

Definition at line 10453 of file Structs.h.

◆ _defaultContainer

int X3D_MultiTextureTransform::_defaultContainer

Definition at line 10461 of file Structs.h.

◆ _dist

double X3D_MultiTextureTransform::_dist

Definition at line 10457 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_MultiTextureTransform::_executionContext

Definition at line 10463 of file Structs.h.

◆ _extent

float X3D_MultiTextureTransform::_extent[6]

Definition at line 10458 of file Structs.h.

◆ _fieldchange

char* X3D_MultiTextureTransform::_fieldchange

Definition at line 10455 of file Structs.h.

◆ _gc

void* X3D_MultiTextureTransform::_gc

Definition at line 10462 of file Structs.h.

◆ _hit

int X3D_MultiTextureTransform::_hit

Definition at line 10452 of file Structs.h.

◆ _ichange

int X3D_MultiTextureTransform::_ichange

Definition at line 10454 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_MultiTextureTransform::_intern

Definition at line 10459 of file Structs.h.

◆ _nodeType

int X3D_MultiTextureTransform::_nodeType

Definition at line 10450 of file Structs.h.

◆ _parentVector

struct Vector* X3D_MultiTextureTransform::_parentVector

Definition at line 10456 of file Structs.h.

◆ _renderFlags

int X3D_MultiTextureTransform::_renderFlags

Definition at line 10451 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_MultiTextureTransform::metadata

Definition at line 10465 of file Structs.h.

◆ referenceCount

int X3D_MultiTextureTransform::referenceCount

Definition at line 10460 of file Structs.h.

◆ textureTransform

struct Multi_Node X3D_MultiTextureTransform::textureTransform

Definition at line 10466 of file Structs.h.


The documentation for this struct was generated from the following file: