FreeWRL / FreeX3D 4.3.0
X3D_ShaderPart Struct Reference

Data Fields

int _nodeType
int _renderFlags
int _hit
int _change
int _ichange
char * _fieldchange
struct Vector_parentVector
double _dist
float _extent [6]
struct X3D_GeomRep_intern
int referenceCount
int _defaultContainer
void * _gc
struct X3D_Node_executionContext
struct X3D_Nodemetadata
struct Multi_String url
struct Uni_Stringdescription
int load
int __oldload
double refresh
double __lasttime
struct Uni_Stringtype
int __loadstatus
void * _parentResource
void * __loadResource
struct X3D_Node_shaderUserDefinedFields

Detailed Description

Definition at line 12581 of file Structs.h.

Field Documentation

◆ __lasttime

double X3D_ShaderPart::__lasttime

Definition at line 12603 of file Structs.h.

◆ __loadResource

void* X3D_ShaderPart::__loadResource

Definition at line 12607 of file Structs.h.

◆ __loadstatus

int X3D_ShaderPart::__loadstatus

Definition at line 12605 of file Structs.h.

◆ __oldload

int X3D_ShaderPart::__oldload

Definition at line 12601 of file Structs.h.

◆ _change

int X3D_ShaderPart::_change

Definition at line 12585 of file Structs.h.

◆ _defaultContainer

int X3D_ShaderPart::_defaultContainer

Definition at line 12593 of file Structs.h.

◆ _dist

double X3D_ShaderPart::_dist

Definition at line 12589 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_ShaderPart::_executionContext

Definition at line 12595 of file Structs.h.

◆ _extent

float X3D_ShaderPart::_extent[6]

Definition at line 12590 of file Structs.h.

◆ _fieldchange

char* X3D_ShaderPart::_fieldchange

Definition at line 12587 of file Structs.h.

◆ _gc

void* X3D_ShaderPart::_gc

Definition at line 12594 of file Structs.h.

◆ _hit

int X3D_ShaderPart::_hit

Definition at line 12584 of file Structs.h.

◆ _ichange

int X3D_ShaderPart::_ichange

Definition at line 12586 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_ShaderPart::_intern

Definition at line 12591 of file Structs.h.

◆ _nodeType

int X3D_ShaderPart::_nodeType

Definition at line 12582 of file Structs.h.

◆ _parentResource

void* X3D_ShaderPart::_parentResource

Definition at line 12606 of file Structs.h.

◆ _parentVector

struct Vector* X3D_ShaderPart::_parentVector

Definition at line 12588 of file Structs.h.

◆ _renderFlags

int X3D_ShaderPart::_renderFlags

Definition at line 12583 of file Structs.h.

◆ _shaderUserDefinedFields

struct X3D_Node* X3D_ShaderPart::_shaderUserDefinedFields

Definition at line 12608 of file Structs.h.

◆ description

struct Uni_String* X3D_ShaderPart::description

Definition at line 12599 of file Structs.h.

◆ load

int X3D_ShaderPart::load

Definition at line 12600 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_ShaderPart::metadata

Definition at line 12597 of file Structs.h.

◆ referenceCount

int X3D_ShaderPart::referenceCount

Definition at line 12592 of file Structs.h.

◆ refresh

double X3D_ShaderPart::refresh

Definition at line 12602 of file Structs.h.

◆ type

struct Uni_String* X3D_ShaderPart::type

Definition at line 12604 of file Structs.h.

◆ url

struct Multi_String X3D_ShaderPart::url

Definition at line 12598 of file Structs.h.


The documentation for this struct was generated from the following file: