FreeWRL / FreeX3D 4.3.0
textureTableIndexStruct Struct Reference

Data Fields

struct X3D_NodescenegraphNode
int nodeType
int status
int hasAlpha
GLuint OpenGLTexture
GLuint ifbobuffer
GLuint idepthbuffer
int frames
char * filename
int x
int y
int z
int tiles [3]
unsigned char * texdata
GLint repeatSTR [3]
GLint magFilter
int textureNumber
int channels
int no_gl

Detailed Description

Definition at line 37 of file Textures.h.

Field Documentation

◆ channels

int textureTableIndexStruct::channels

Definition at line 55 of file Textures.h.

◆ filename

char* textureTableIndexStruct::filename

Definition at line 46 of file Textures.h.

◆ frames

int textureTableIndexStruct::frames

Definition at line 45 of file Textures.h.

◆ hasAlpha

int textureTableIndexStruct::hasAlpha

Definition at line 41 of file Textures.h.

◆ idepthbuffer

GLuint textureTableIndexStruct::idepthbuffer

Definition at line 44 of file Textures.h.

◆ ifbobuffer

GLuint textureTableIndexStruct::ifbobuffer

Definition at line 43 of file Textures.h.

◆ magFilter

GLint textureTableIndexStruct::magFilter

Definition at line 53 of file Textures.h.

◆ no_gl

int textureTableIndexStruct::no_gl

Definition at line 56 of file Textures.h.

◆ nodeType

int textureTableIndexStruct::nodeType

Definition at line 39 of file Textures.h.

◆ OpenGLTexture

GLuint textureTableIndexStruct::OpenGLTexture

Definition at line 42 of file Textures.h.

◆ repeatSTR

GLint textureTableIndexStruct::repeatSTR[3]

Definition at line 52 of file Textures.h.

◆ scenegraphNode

struct X3D_Node* textureTableIndexStruct::scenegraphNode

Definition at line 38 of file Textures.h.

◆ status

int textureTableIndexStruct::status

Definition at line 40 of file Textures.h.

◆ texdata

unsigned char* textureTableIndexStruct::texdata

Definition at line 51 of file Textures.h.

◆ textureNumber

int textureTableIndexStruct::textureNumber

Definition at line 54 of file Textures.h.

◆ tiles

int textureTableIndexStruct::tiles[3]

Definition at line 50 of file Textures.h.

◆ x

int textureTableIndexStruct::x

Definition at line 47 of file Textures.h.

◆ y

int textureTableIndexStruct::y

Definition at line 48 of file Textures.h.

◆ z

int textureTableIndexStruct::z

Definition at line 49 of file Textures.h.


The documentation for this struct was generated from the following file: