FreeWRL / FreeX3D 4.3.0
X3D_BufferAudioSource Struct Reference

Data Fields

int _nodeType
int _renderFlags
int _hit
int _change
int _ichange
char * _fieldchange
struct Vector_parentVector
double _dist
float _extent [6]
struct X3D_GeomRep_intern
int referenceCount
int _defaultContainer
void * _gc
struct X3D_Node_executionContext
struct Uni_Stringdescription
int enabled
float gain
struct X3D_Nodemetadata
double pauseTime
double resumeTime
double startTime
double stopTime
double tailTime
double elapsedTime
int isActive
int isPaused
void * _self
void * _context
int __context_paused
float detune
int loop
double loopStart
double loopEnd
float playbackRate
struct X3D_Nodebuffer
double bufferDuration
struct Uni_StringchannelCountMode
struct Uni_StringchannelInterpretation
int __oldEnabled
double __inittime
double __lasttime
int __sourceNumber

Detailed Description

Definition at line 4003 of file Structs.h.

Field Documentation

◆ __context_paused

int X3D_BufferAudioSource::__context_paused

Definition at line 4033 of file Structs.h.

◆ __inittime

double X3D_BufferAudioSource::__inittime

Definition at line 4044 of file Structs.h.

◆ __lasttime

double X3D_BufferAudioSource::__lasttime

Definition at line 4045 of file Structs.h.

◆ __oldEnabled

int X3D_BufferAudioSource::__oldEnabled

Definition at line 4043 of file Structs.h.

◆ __sourceNumber

int X3D_BufferAudioSource::__sourceNumber

Definition at line 4046 of file Structs.h.

◆ _change

int X3D_BufferAudioSource::_change

Definition at line 4007 of file Structs.h.

◆ _context

void* X3D_BufferAudioSource::_context

Definition at line 4032 of file Structs.h.

◆ _defaultContainer

int X3D_BufferAudioSource::_defaultContainer

Definition at line 4015 of file Structs.h.

◆ _dist

double X3D_BufferAudioSource::_dist

Definition at line 4011 of file Structs.h.

◆ _executionContext

struct X3D_Node* X3D_BufferAudioSource::_executionContext

Definition at line 4017 of file Structs.h.

◆ _extent

float X3D_BufferAudioSource::_extent[6]

Definition at line 4012 of file Structs.h.

◆ _fieldchange

char* X3D_BufferAudioSource::_fieldchange

Definition at line 4009 of file Structs.h.

◆ _gc

void* X3D_BufferAudioSource::_gc

Definition at line 4016 of file Structs.h.

◆ _hit

int X3D_BufferAudioSource::_hit

Definition at line 4006 of file Structs.h.

◆ _ichange

int X3D_BufferAudioSource::_ichange

Definition at line 4008 of file Structs.h.

◆ _intern

struct X3D_GeomRep* X3D_BufferAudioSource::_intern

Definition at line 4013 of file Structs.h.

◆ _nodeType

int X3D_BufferAudioSource::_nodeType

Definition at line 4004 of file Structs.h.

◆ _parentVector

struct Vector* X3D_BufferAudioSource::_parentVector

Definition at line 4010 of file Structs.h.

◆ _renderFlags

int X3D_BufferAudioSource::_renderFlags

Definition at line 4005 of file Structs.h.

◆ _self

void* X3D_BufferAudioSource::_self

Definition at line 4031 of file Structs.h.

◆ buffer

struct X3D_Node* X3D_BufferAudioSource::buffer

Definition at line 4039 of file Structs.h.

◆ bufferDuration

double X3D_BufferAudioSource::bufferDuration

Definition at line 4040 of file Structs.h.

◆ channelCountMode

struct Uni_String* X3D_BufferAudioSource::channelCountMode

Definition at line 4041 of file Structs.h.

◆ channelInterpretation

struct Uni_String* X3D_BufferAudioSource::channelInterpretation

Definition at line 4042 of file Structs.h.

◆ description

struct Uni_String* X3D_BufferAudioSource::description

Definition at line 4019 of file Structs.h.

◆ detune

float X3D_BufferAudioSource::detune

Definition at line 4034 of file Structs.h.

◆ elapsedTime

double X3D_BufferAudioSource::elapsedTime

Definition at line 4028 of file Structs.h.

◆ enabled

int X3D_BufferAudioSource::enabled

Definition at line 4020 of file Structs.h.

◆ gain

float X3D_BufferAudioSource::gain

Definition at line 4021 of file Structs.h.

◆ isActive

int X3D_BufferAudioSource::isActive

Definition at line 4029 of file Structs.h.

◆ isPaused

int X3D_BufferAudioSource::isPaused

Definition at line 4030 of file Structs.h.

◆ loop

int X3D_BufferAudioSource::loop

Definition at line 4035 of file Structs.h.

◆ loopEnd

double X3D_BufferAudioSource::loopEnd

Definition at line 4037 of file Structs.h.

◆ loopStart

double X3D_BufferAudioSource::loopStart

Definition at line 4036 of file Structs.h.

◆ metadata

struct X3D_Node* X3D_BufferAudioSource::metadata

Definition at line 4022 of file Structs.h.

◆ pauseTime

double X3D_BufferAudioSource::pauseTime

Definition at line 4023 of file Structs.h.

◆ playbackRate

float X3D_BufferAudioSource::playbackRate

Definition at line 4038 of file Structs.h.

◆ referenceCount

int X3D_BufferAudioSource::referenceCount

Definition at line 4014 of file Structs.h.

◆ resumeTime

double X3D_BufferAudioSource::resumeTime

Definition at line 4024 of file Structs.h.

◆ startTime

double X3D_BufferAudioSource::startTime

Definition at line 4025 of file Structs.h.

◆ stopTime

double X3D_BufferAudioSource::stopTime

Definition at line 4026 of file Structs.h.

◆ tailTime

double X3D_BufferAudioSource::tailTime

Definition at line 4027 of file Structs.h.


The documentation for this struct was generated from the following file: