Definition at line 9048 of file Structs.h.
◆ _change
int X3D_MapPhysicsModel::_change |
◆ _defaultContainer
int X3D_MapPhysicsModel::_defaultContainer |
◆ _dist
double X3D_MapPhysicsModel::_dist |
◆ _executionContext
struct X3D_Node* X3D_MapPhysicsModel::_executionContext |
◆ _extent
float X3D_MapPhysicsModel::_extent[6] |
◆ _fieldchange
char* X3D_MapPhysicsModel::_fieldchange |
◆ _gc
void* X3D_MapPhysicsModel::_gc |
◆ _hit
int X3D_MapPhysicsModel::_hit |
◆ _ichange
int X3D_MapPhysicsModel::_ichange |
◆ _intern
◆ _nodeType
int X3D_MapPhysicsModel::_nodeType |
◆ _parentVector
struct Vector* X3D_MapPhysicsModel::_parentVector |
◆ _renderFlags
int X3D_MapPhysicsModel::_renderFlags |
◆ _sinkmaps
void* X3D_MapPhysicsModel::_sinkmaps |
◆ classified
int X3D_MapPhysicsModel::classified |
◆ colorMatchTolerance
float X3D_MapPhysicsModel::colorMatchTolerance |
◆ eboxes
◆ enabled
int X3D_MapPhysicsModel::enabled |
◆ functionMap
struct X3D_Node* X3D_MapPhysicsModel::functionMap |
◆ gridSize
struct SFVec2f X3D_MapPhysicsModel::gridSize |
◆ iboxes
◆ metadata
struct X3D_Node* X3D_MapPhysicsModel::metadata |
◆ obstacleColor
struct SFColor X3D_MapPhysicsModel::obstacleColor |
◆ pauseColor
struct SFColor X3D_MapPhysicsModel::pauseColor |
◆ pauseState
int X3D_MapPhysicsModel::pauseState |
◆ referenceCount
int X3D_MapPhysicsModel::referenceCount |
◆ sinkColor
The documentation for this struct was generated from the following file: