# Generated from sashite-gan-5.0.0.gem by gem2rpm -*- rpm-spec -*- %global gem_name sashite-gan Name: rubygem-%{gem_name} Version: 5.0.0 Release: 1%{?dist} Summary: GAN (General Actor Notation) implementation for Ruby - board game piece identification License: MIT URL: https://github.com/sashite/gan.rb Source0: https://rubygems.org/gems/%{gem_name}-%{version}.gem BuildRequires: ruby(release) BuildRequires: rubygems-devel BuildRequires: ruby >= 3.2.0 BuildArch: noarch %description A Ruby implementation of GAN (General Actor Notation) v1.0.0 specification for identifying game actors in abstract strategy board games. GAN combines Style Name Notation (SNN) and Piece Identifier Notation (PIN) with a colon separator to provide complete, unambiguous piece identification. Represents all four fundamental piece attributes: Type, Side, State, and Style. Enables cross-style gaming, immutable transformations, and component extraction with to_pin/to_snn methods. Built on sashite-snn and sashite-pin gems. %package doc Summary: Documentation for %{name} Requires: %{name} = %{version}-%{release} BuildArch: noarch %description doc Documentation for %{name}. %prep %setup -q -n %{gem_name}-%{version} %build # Create the gem as gem install only works on a gem file gem build ../%{gem_name}-%{version}.gemspec # %%gem_install compiles any C extensions and installs the gem into ./%%gem_dir # by default, so that we can move it into the buildroot in %%install %gem_install %install mkdir -p %{buildroot}%{gem_dir} cp -a .%{gem_dir}/* \ %{buildroot}%{gem_dir}/ %check pushd .%{gem_instdir} # Run the test suite. popd %files %dir %{gem_instdir} %license %{gem_instdir}/LICENSE.md %{gem_libdir} %exclude %{gem_cache} %{gem_spec} %files doc %doc %{gem_docdir} %doc %{gem_instdir}/README.md %changelog * Wed Jul 02 2025 mockbuilder - 5.0.0-1 - Initial package