class R2D::Adapters::Gosu::GosuWindow
Attributes
window[RW]
Public Class Methods
new(window)
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Calls superclass method
# File lib/r2d/adapters/gosu.rb, line 88 def initialize(window) # super 800, 600, false super window.w, window.h, window.fs self.caption = window.title @cursor = window.cursor @window = window end
Public Instance Methods
draw()
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# File lib/r2d/adapters/gosu.rb, line 119 def draw @window.objects.each do |o| case o when Line draw_quad( o.qx1, o.qy1, o.c1.adapter, o.qx2, o.qy2, o.c2.adapter, o.qx3, o.qy3, o.c3.adapter, o.qx4, o.qy4, o.c4.adapter ) when Triangle draw_triangle( o.x1, o.y1, o.c1.adapter, o.x2, o.y2, o.c2.adapter, o.x3, o.y3, o.c3.adapter ) when Quad draw_quad( o.x1, o.y1, o.c1.adapter, o.x2, o.y2, o.c2.adapter, o.x3, o.y3, o.c3.adapter, o.x4, o.y4, o.c4.adapter ) when Image # .draw(x, y, z, factor_x=1, factor_y=1, color=0xffffffff, mode=:default) o.adapter.draw(o.x, o.y, 0, o.f_x, o.f_y) when Text # .draw(text, x, y, z, factor_x=1, factor_y=1, color=0xffffffff, mode=:default) o.adapter.draw(o.content, o.x, o.y, 0, 1, 1, o.c.adapter) else raise Error, "Cannot draw type '#{o.class}'" end end end
needs_cursor?()
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Gosu
Methods
# File lib/r2d/adapters/gosu.rb, line 99 def needs_cursor?; @cursor end
update()
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# File lib/r2d/adapters/gosu.rb, line 109 def update @window.update_proc.call @window.keys_down.each_key do |id| if button_down? id @window.keys_down[id].call end end end