Table of Contents - minimax_ttt-1.0.1 Documentation
Classes and Modules
Methods
- ::new — AI
- ::new — Board
- #best_move — AI
- #empty? — AI
- #find_best_move — AI
- #first_row — GameRules
- #full? — GameRules
- #game_over? — GameRules
- #left_column — GameRules
- #left_diag_winner — GameRules
- #make_move — AI
- #middle_column — GameRules
- #next_player — AI
- #open_spaces_on — AI
- #rank — AI
- #reset — AI
- #reset — Board
- #right_column — GameRules
- #right_diag_winner — GameRules
- #score_available_moves — AI
- #second_row — GameRules
- #third_row — GameRules
- #tie? — GameRules
- #track_best — AI
- #valid? — GameRules
- #winner — GameRules