Table of Contents - demo_game-1.0.0 Documentation
Classes and Modules
- DemoGame
- DemoGame::Auditable
- DemoGame::BerserkPlayer
- DemoGame::ClumsyPlayer
- DemoGame::Die
- DemoGame::Game
- DemoGame::GameTurn
- DemoGame::LoadedDie
- DemoGame::Playable
- DemoGame::Player
- DemoGame::TreasureTrove
Methods
- ::from_csv — DemoGame::Player
- ::new — DemoGame::BerserkPlayer
- ::new — DemoGame::ClumsyPlayer
- ::new — DemoGame::Die
- ::new — DemoGame::Game
- ::new — DemoGame::Player
- ::random — DemoGame::TreasureTrove
- ::take_turn — DemoGame::GameTurn
- #<=> — DemoGame::Player
- #add_player — DemoGame::Game
- #audit — DemoGame::Auditable
- #berserk? — DemoGame::BerserkPlayer
- #blam — DemoGame::BerserkPlayer
- #blam — DemoGame::Playable
- #each_treasure — DemoGame::Player
- #found_treasure — DemoGame::ClumsyPlayer
- #found_treasure — DemoGame::Player
- #high_score_entry — DemoGame::Game
- #load — DemoGame::Game
- #name= — DemoGame::Player
- #play — DemoGame::Game
- #points — DemoGame::Player
- #print_name_and_health — DemoGame::Game
- #print_stats — DemoGame::Game
- #roll — DemoGame::Die
- #roll — DemoGame::LoadedDie
- #save — DemoGame::Game
- #score — DemoGame::Player
- #strong? — DemoGame::Playable
- #to_s — DemoGame::Player
- #total_points — DemoGame::Game
- #w00t — DemoGame::BerserkPlayer
- #w00t — DemoGame::ClumsyPlayer
- #w00t — DemoGame::Playable