<!– developemnt –> <!– trying to figure out how to generate a feColorMatrix based on an input rgba –> <svg id=“env_filter”>

<defs>
  <filter id="walk_filter">
   <feComponentTransfer>
    <feFuncG type="table" tableValues="0.0 0.15 0.8 1.0" />
   </feComponentTransfer>
  </filter>
</defs>