/**

* Class for vector images manipulations.
* @constructor
* @param {DOMElement} container to place canvas to
* @param {Number} width
* @param {Number} height
*/

jvm.VectorCanvas = function(container, width, height) {

this.mode = window.SVGAngle ? 'svg' : 'vml';

if (this.mode == 'svg') {
  this.impl = new jvm.SVGCanvasElement(container, width, height);
} else {
  this.impl = new jvm.VMLCanvasElement(container, width, height);
}
this.impl.mode = this.mode;
return this.impl;

};