class FortniteApi::CurrentSolo

Attributes

values[R]

Public Class Methods

new(hash={}) click to toggle source
# File lib/fortnite_api/current_solo.rb, line 5
def initialize(hash={})
    @values = hash
end

Public Instance Methods

custom() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 9
def custom
    self.values['curr_p2']
end
kd() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 45
def kd
    self.values['curr_p2']['kd']
end
kills() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 41
def kills
    self.values['curr_p2']['kills']
end
kpg() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 49
def kpg
    self.values['curr_p2']['kpg']
end
score() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 17
def score
    self.values['curr_p2']['score']
end
scorepermatch() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 21
def scorepermatch
    self.values['curr_p2']['scorePerMatch']
end
top1() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 25
def top1
    self.values['curr_p2']['top1']
end
top10() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 29
def top10
    self.values['curr_p2']['top10']
end
top25() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 33
def top25
    self.values['curr_p2']['top25']
end
trnrating() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 13
def trnrating
    self.values['curr_p2']['trnRating']
end
winratio() click to toggle source
# File lib/fortnite_api/current_solo.rb, line 37
def winratio
    self.values['curr_p2']['winRatio']
end