class Input
Attributes
accept[RW]
any_key[RW]
append[RW]
append_r[RW]
clear[RW]
cmd[RW]
down[RW]
first[RW]
last[RW]
next[RW]
pagedown[RW]
pageup[RW]
pause[RW]
prev[RW]
quit[RW]
refresh[RW]
stop[RW]
switch[RW]
toggle_mute[RW]
toggle_next[RW]
toggle_repeat[RW]
toggle_shuffle[RW]
up[RW]
vol_down[RW]
vol_up[RW]
write[RW]
Public Class Methods
new()
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# File lib/akane_sound/class.input.rb, line 6 def initialize @tmp_up, @up = 0 @tmp_down, @down = 0 @tmp_last, @last = 0 @tmp_first, @first = 0 @tmp_pageup, @pageup = 0 @tmp_pagedown, @pagedown = 0 @tmp_quit, @quit = 0 @tmp_accept, @accept = 0 @tmp_clear, @clear = 0 @tmp_toggle_shuffle, @toggle_shuffle = 0 @tmp_toggle_repeat, @toggle_repeat = 0 @tmp_toggle_next, @toggle_next = 0 @tmp_toggle_mute, @toggle_mute = 0 @tmp_vol_up, @vol_up = 0 @tmp_vol_down, @vol_down = 0 @tmp_stop, @stop = 0 @tmp_pause, @pause = 0 @tmp_next, @next = 0 @tmp_prev, @prev = 0 @tmp_append, @append = 0 @tmp_append_r, @append_r = 0 @tmp_refresh, @refresh = 0 @tmp_cmd, @cmd = 0 @tmp_switch, @switch = 0 @tmp_write, @write = 0 @tmp_any_key, @any_key = 0 end
Public Instance Methods
handle_event(event)
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# File lib/akane_sound/class.input.rb, line 35 def handle_event(event) case event when SDL2::Event::Quit @quit = 1 when SDL2::Event::KeyDown @tmp_any_key = 1 if event.sym == SDL2::Key::TAB @tmp_switch = 1 end if event.sym == SDL2::Key::ESCAPE @tmp_quit = 1 end if event.sym == SDL2::Key::RETURN @tmp_accept = 1 end if event.sym == SDL2::Key::SPACE @tmp_pause = 1 end if event.sym == SDL2::Key::J @tmp_down = 1 end if event.sym == SDL2::Key::K @tmp_up = 1 end if event.sym == SDL2::Key::W @tmp_write = 1 end if event.sym == SDL2::Key::PAGEDOWN @tmp_pagedown = 1 end if event.sym == SDL2::Key::PAGEUP @tmp_pageup = 1 end if event.sym == SDL2::Key::P @tmp_prev = 1 end if event.sym == SDL2::Key::G if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_last = 1 else @tmp_first = 1 end end if event.sym == SDL2::Key::S if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_toggle_shuffle = 1 else @tmp_stop = 1 end end if event.sym == SDL2::Key::N if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_toggle_next = 1 else @tmp_next = 1 end end if event.sym == SDL2::Key::R if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_toggle_repeat = 1 else @tmp_refresh = 1 end end if event.sym == SDL2::Key::A if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_append_r = 1 else @tmp_append = 1 end end if event.sym == SDL2::Key::C if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_clear = 1 end end if event.sym == SDL2::Key::PERIOD if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_vol_up = 1 end end if event.sym == SDL2::Key::VOLUMEUP if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_vol_up = 1 end end if event.sym == SDL2::Key::COMMA if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_vol_down = 1 end end if event.sym == SDL2::Key::SEMICOLON if event.mod.bit?(SDL2::Key::Mod::SHIFT) @tmp_cmd = 1 end end when SDL2::Event::KeyUp @tmp_any_key = 0 if event.sym == SDL2::Key::TAB @tmp_switch = 0 end if event.sym == SDL2::Key::ESCAPE @tmp_quit = 0 end if event.sym == SDL2::Key::RETURN @tmp_accept = 0 end if event.sym == SDL2::Key::SPACE @tmp_pause = 0 end if event.sym == SDL2::Key::J @tmp_down = 0 end if event.sym == SDL2::Key::K @tmp_up = 0 end if event.sym == SDL2::Key::W @tmp_write = 0 end if event.sym == SDL2::Key::PAGEDOWN @tmp_pagedown = 0 end if event.sym == SDL2::Key::P @tmp_prev = 0 end if event.sym == SDL2::Key::PAGEUP @tmp_pageup = 0 end if event.sym == SDL2::Key::G @tmp_last = 0 @tmp_first = 0 end if event.sym == SDL2::Key::S @tmp_toggle_shuffle = 0 @tmp_stop = 0 end if event.sym == SDL2::Key::N @tmp_toggle_next = 0 @tmp_next = 0 end if event.sym == SDL2::Key::R @tmp_toggle_repeat = 0 @tmp_refresh = 0 end if event.sym == SDL2::Key::A @tmp_append = 0 @tmp_append_r = 0 end if event.sym == SDL2::Key::C @tmp_clear = 0 end if event.sym == SDL2::Key::PERIOD @tmp_vol_up = 0 end if event.sym == SDL2::Key::VOLUMEUP @tmp_vol_up = 0 end if event.sym == SDL2::Key::COMMA @tmp_vol_down = 0 end if event.sym == SDL2::Key::SEMICOLON @tmp_cmd = 0 end end end
set_state()
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# File lib/akane_sound/class.input.rb, line 223 def set_state if @tmp_any_key == 1 @any_key += 1 else @any_key = 0 end if @tmp_switch == 1 @switch += 1 else @switch = 0 end if @tmp_quit == 1 @quit += 1 else @quit = 0 end if @tmp_write == 1 @write += 1 else @write = 0 end if @tmp_up == 1 @up += 1 else @up = 0 end if @tmp_down == 1 @down += 1 else @down = 0 end if @tmp_last == 1 @last += 1 else @last = 0 end if @tmp_first == 1 @first += 1 else @first = 0 end if @tmp_pageup == 1 @pageup += 1 else @pageup = 0 end if @tmp_pagedown == 1 @pagedown += 1 else @pagedown = 0 end if @tmp_accept == 1 @accept += 1 else @accept = 0 end if @tmp_pause == 1 @pause += 1 else @pause = 0 end if @tmp_stop == 1 @stop += 1 else @stop = 0 end if @tmp_toggle_shuffle == 1 @toggle_shuffle += 1 else @toggle_shuffle = 0 end if @tmp_toggle_repeat == 1 @toggle_repeat += 1 else @toggle_repeat = 0 end if @tmp_toggle_next == 1 @toggle_next += 1 else @toggle_next = 0 end if @tmp_toggle_mute == 1 @toggle_mute += 1 else @toggle_mute = 0 end if @tmp_vol_up == 1 @vol_up += 1 else @vol_up = 0 end if @tmp_vol_down == 1 @vol_down += 1 else @vol_down = 0 end if @tmp_next == 1 @next += 1 else @next = 0 end if @tmp_prev == 1 @prev += 1 else @prev = 0 end if @tmp_append == 1 @append += 1 else @append = 0 end if @tmp_clear == 1 @clear += 1 else @clear = 0 end if @tmp_append_r == 1 @append_r += 1 else @append_r = 0 end if @tmp_refresh == 1 @refresh += 1 else @refresh = 0 end if @tmp_cmd == 1 @cmd += 1 else @cmd = 0 end end