package util
import (
"sync/atomic"
)
func convertBoolToInt32(b bool) int32 {
if b { return 1 } return 0
}
// AtomicBool is a boxed-class that provides synchronized access to the // underlying boolean value type AtomicBool struct {
state int32 // "1" is true, "0" is false
}
// NewAtomicBool returns a new AtomicBool func NewAtomicBool(initialState bool) *AtomicBool {
return &AtomicBool{state: convertBoolToInt32(initialState)}
}
// Get returns the current boolean value synchronously func (a *AtomicBool) Get() bool {
return atomic.LoadInt32(&a.state) == 1
}
// Set updates the boolean value synchronously func (a *AtomicBool) Set(newState bool) bool {
atomic.StoreInt32(&a.state, convertBoolToInt32(newState)) return newState
}