module Sashite::CGN::Gameplay
Constants
- PATTERN
Public Class Methods
dump(io)
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# File lib/sashite/cgn/gameplay.rb, line 26 def self.dump io raise ArgumentError unless dumpable? io patterns = io.map {|a| Pattern.dump a } patterns.join('. ').concat('.') end
dumpable?(io)
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# File lib/sashite/cgn/gameplay.rb, line 20 def self.dumpable? io io.is_a?(Array) && io.length == io.uniq.length && io.all? {|p| Pattern.dumpable? p } end
load(io)
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# File lib/sashite/cgn/gameplay.rb, line 14 def self.load io raise ArgumentError unless loadable? io io[0..-2].split('. ').map { |s| Pattern.load s } end
loadable?(io)
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# File lib/sashite/cgn/gameplay.rb, line 8 def self.loadable? io io.match("^#{PATTERN}$") && io.split('. ').sort.join('. ') == io && io[0..-2].split('. ').uniq.join('. ').concat('.') == io end