class PlayerSounds

Public Class Methods

respawn(object, camera) click to toggle source
# File lib/entities/components/player_sounds.rb, line 3
def respawn(object, camera)
  volume, pan = Utils.volume_and_pan(object, camera)
  respawn_sound.play(object.object_id, pan, volume * 0.5)
end

Private Class Methods

respawn_sound() click to toggle source
# File lib/entities/components/player_sounds.rb, line 10
def respawn_sound
  @@respawn ||= StereoSample.new(
    $window, Utils.media_path('respawn.wav'))
end