class MenuState
Attributes
play_state[RW]
Public Class Methods
new()
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# File lib/game_states/menu_state.rb, line 6 def initialize @message = Gosu::Image.from_text( $window, "Tank Island", Utils.title_font, 60) end
Public Instance Methods
draw()
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# File lib/game_states/menu_state.rb, line 35 def draw @message.draw( $window.width / 2 - @message.width / 2, $window.height / 2 - @message.height / 2, 10) @info.draw( $window.width / 2 - @info.width / 2, $window.height / 2 - @info.height / 2 + 100, 10) end
enter()
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# File lib/game_states/menu_state.rb, line 12 def enter music.play(true) music.volume = 1 end
leave()
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# File lib/game_states/menu_state.rb, line 17 def leave music.volume = 0 music.stop end
music()
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# File lib/game_states/menu_state.rb, line 22 def music @@music ||= Gosu::Song.new( $window, Utils.media_path('menu_music.ogg')) end
update()
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# File lib/game_states/menu_state.rb, line 27 def update text = "Q: Quit\nN: New Game\nD: Demo" text << "\nC: Continue" if @play_state @info = Gosu::Image.from_text( $window, text, Utils.main_font, 30) end