class HUD
Attributes
active[RW]
Public Class Methods
new(object_pool, tank)
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# File lib/entities/hud.rb, line 3 def initialize(object_pool, tank) @object_pool = object_pool @tank = tank @radar = Radar.new(@object_pool, tank) end
Public Instance Methods
draw()
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# File lib/entities/hud.rb, line 64 def draw if @active @object_pool.camera.draw_crosshair end @radar.draw offset = 20 health_image.draw(20, offset, 1000) stats_image.draw(20, offset += 30, 1000) if fire_rate_image fire_rate_image.draw(20, offset += 30, 1000) end if speed_image speed_image.draw(20, offset += 30, 1000) end end
fire_rate_image()
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# File lib/entities/hud.rb, line 36 def fire_rate_image if @tank.fire_rate_modifier > 1 if @fire_rate != @tank.fire_rate_modifier @fire_rate = @tank.fire_rate_modifier @fire_rate_image = Gosu::Image.from_text( $window, "Fire rate: #{@fire_rate.round(2)}X", Utils.main_font, 20) end else @fire_rate_image = nil end @fire_rate_image end
health_image()
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# File lib/entities/hud.rb, line 18 def health_image if @health.nil? || @tank.health.health != @health @health = @tank.health.health @health_image = Gosu::Image.from_text( $window, "Health: #{@health}", Utils.main_font, 20) end @health_image end
player=(tank)
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# File lib/entities/hud.rb, line 9 def player=(tank) @tank = tank @radar.target = tank end
speed_image()
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# File lib/entities/hud.rb, line 50 def speed_image if @tank.speed_modifier > 1 if @speed != @tank.speed_modifier @speed = @tank.speed_modifier @speed_image = Gosu::Image.from_text( $window, "Speed: #{@speed.round(2)}X", Utils.main_font, 20) end else @speed_image = nil end @speed_image end
stats_image()
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# File lib/entities/hud.rb, line 27 def stats_image stats = @tank.input.stats if @stats_image.nil? || stats.changed_at <= Gosu.milliseconds @stats_image = Gosu::Image.from_text( $window, "Kills: #{stats.kills}", Utils.main_font, 20) end @stats_image end
update()
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# File lib/entities/hud.rb, line 14 def update @radar.update end