@import “sprites”
get(hash, key)
for pair in hash return pair[1] if pair[0] == key
sprites ?= ()
sprite(image, widget = 'default', hash = sprites)
// test widget error("Widget '" + widget + "' does not exist!") unless get(hash,widget) // get default properties props = get(get(hash,widget), default) for pair in props add-property pair[0], unquote(pair[1]) unless pair[0] is null // get widget properties props = get(get(get(hash,widget),images),image) // test widget image error("Image '" + image + "' does not exist for '" + widget + "' widget!") unless props for pair in props value = pair[1] property = pair[0] value = unquote(value) if typeof(value) is 'string' add-property property, value unless value is null // add some other properties add-property display, block