class Gemwarrior::RedKey
Attributes
locked[RW]
Public Class Methods
new()
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Calls superclass method
Gemwarrior::Item::new
# File lib/gemwarrior/entities/items/red_key.rb, line 10 def initialize super self.name = 'red_key' self.name_display = 'Red Key' self.description = 'Redder than an embarrassed tomato in front of a moderate fire, but still very capable of being a key.' end
Public Instance Methods
describe(world)
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Calls superclass method
# File lib/gemwarrior/entities/items/red_key.rb, line 18 def describe(world) super cur_location = world.location_by_coords(world.player.cur_coords) if cur_location.name.eql?('pain_quarry-west') return desc_text += ' The key "glows" quite intently.'.colorize(:red) elsif cur_location.name.include?('pain_quarry') return desc_text += ' The key "glows" almost so brightly you have to shield your eyes.'.colorize(:red) else return desc_text += ' The key lightly "glows".'.colorize(:red) end end
describe_detailed(world)
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# File lib/gemwarrior/entities/items/red_key.rb, line 31 def describe_detailed(world) desc_text = "\"#{name_display}\"\n".colorize(:yellow) desc_text << "(#{name})\n".colorize(:green) desc_text << "#{description}\n".colorize(:white) cur_location = world.location_by_coords(world.player.cur_coords) if cur_location.name.include?('pain_quarry') desc_text += "The key O==> *glows* quite intently.\n".colorize(:red) elsif cur_location.name.eql?('pain_quarry-west') desc_text += "The key O==> *shines* almost so brightly you have to shield your eyes.\n".colorize(:red) else desc_text += "The key O==> lightly *shimmers*.\n".colorize(:red) end desc_text << "TAKEABLE? #{takeable}\n".colorize(:white) desc_text << "USEABLE? #{useable}\n".colorize(:white) desc_text << "TALKABLE? #{talkable}\n".colorize(:white) desc_text << "CONSUMABLE? #{consumable}\n".colorize(:white) desc_text << "EQUIPPABLE? #{equippable}\n".colorize(:white) desc_text << "EQUIPPED? #{equipped}\n".colorize(:white) desc_text << "USED? #{used}\n".colorize(:white) desc_text << "USED AGAIN? #{used_again}\n".colorize(:white) desc_text << "USES LEFT? #{number_of_uses}\n".colorize(:white) unless number_of_uses.nil? desc_text end
use(world)
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# File lib/gemwarrior/entities/items/red_key.rb, line 57 def use(world) cur_location = world.location_by_coords(world.player.cur_coords) if cur_location.contains_item?('locker') locker = cur_location.get_item_ref('locker') if locker.locked puts 'You place the reddish key into the lock on the locker. Moments later, after a quick turn, the locked locker is no longer locked.' locker.locked = false locker.description = 'A small, unlocked locker with a lock on it. You have unlocked it with a reddish key you found.' { type: nil, data: nil } else puts 'You place the reddish key into the lock on the locker. Moments later, after a quick turn, the locked locker is once again quite locked.' locker.locked = true locker.description = 'A small, locked locker with a lock on it. You will need to unlock it to gain access to its insides.' { type: nil, data: nil } end else puts 'You try to put the key into one of its natural habitats, but can\'t find anything suitable.' { type: nil, data: nil } end end