Table of Contents - gamefic-3.6.0 Documentation
Classes and Modules
- Array
- Gamefic
- Gamefic::Action
- Gamefic::Action::Hook
- Gamefic::Active
- Gamefic::Active::Cue
- Gamefic::Active::Epic
- Gamefic::Active::Messaging
- Gamefic::Active::Take
- Gamefic::Actor
- Gamefic::Block
- Gamefic::Callback
- Gamefic::Chapter
- Gamefic::Command
- Gamefic::Describable
- Gamefic::Dispatcher
- Gamefic::Entity
- Gamefic::Expression
- Gamefic::Logging
- Gamefic::Messenger
- Gamefic::Narrative
- Gamefic::Node
- Gamefic::NodeError
- Gamefic::Plot
- Gamefic::Props
- Gamefic::Props::Default
- Gamefic::Props::MultipleChoice
- Gamefic::Props::Output
- Gamefic::Props::Pause
- Gamefic::Props::YesOrNo
- Gamefic::Proxy
- Gamefic::Proxy::Base
- Gamefic::Proxy::Config
- Gamefic::Proxy::Pick
- Gamefic::Proxy::PlotPick
- Gamefic::Query
- Gamefic::Query::Abstract
- Gamefic::Query::Base
- Gamefic::Query::General
- Gamefic::Query::Result
- Gamefic::Query::Scoped
- Gamefic::Query::Text
- Gamefic::Response
- Gamefic::Rulebook
- Gamefic::Rulebook::Calls
- Gamefic::Rulebook::Events
- Gamefic::Rulebook::Hooks
- Gamefic::Rulebook::Scenes
- Gamefic::Scanner
- Gamefic::Scanner::Base
- Gamefic::Scanner::Fuzzy
- Gamefic::Scanner::FuzzyNesting
- Gamefic::Scanner::Nesting
- Gamefic::Scanner::Result
- Gamefic::Scanner::Strict
- Gamefic::Scene
- Gamefic::Scene::Activity
- Gamefic::Scene::Conclusion
- Gamefic::Scene::Default
- Gamefic::Scene::MultipleChoice
- Gamefic::Scene::Pause
- Gamefic::Scene::YesOrNo
- Gamefic::Scope
- Gamefic::Scope::Base
- Gamefic::Scope::Children
- Gamefic::Scope::Descendants
- Gamefic::Scope::Family
- Gamefic::Scope::Myself
- Gamefic::Scope::Parent
- Gamefic::Scope::Siblings
- Gamefic::Scriptable
- Gamefic::Scriptable::Actions
- Gamefic::Scriptable::Entities
- Gamefic::Scriptable::Events
- Gamefic::Scriptable::PlotProxies
- Gamefic::Scriptable::Proxies
- Gamefic::Scriptable::Queries
- Gamefic::Scriptable::Scenes
- Gamefic::Snapshot
- Gamefic::Stage
- Gamefic::Subplot
- Gamefic::Syntax
- Gamefic::Syntax::Template
- Gamefic::Vault
- String
Methods
- ::append — Gamefic::Plot
- ::appended_chapters — Gamefic::Plot
- ::compose — Gamefic::Command
- ::config — Gamefic::Subplot
- ::default_attributes — Gamefic::Entity
- ::default_description — Gamefic::Describable
- ::default_description= — Gamefic::Describable
- ::dispatch — Gamefic::Dispatcher
- ::dispatch_from_params — Gamefic::Dispatcher
- ::expression_to_commands — Gamefic::Command
- ::finish — Gamefic::Active::Take
- ::inherited — Gamefic::Narrative
- ::literal_or_nil — Gamefic::Syntax
- ::logger — Gamefic
- ::match? — Gamefic::Snapshot
- ::matches — Gamefic::Scope::Base
- ::new — Gamefic::Action
- ::new — Gamefic::Action::Hook
- ::new — Gamefic::Active::Cue
- ::new — Gamefic::Active::Epic
- ::new — Gamefic::Active::Take
- ::new — Gamefic::Block
- ::new — Gamefic::Callback
- ::new — Gamefic::Chapter
- ::new — Gamefic::Command
- ::new — Gamefic::Dispatcher
- ::new — Gamefic::Entity
- ::new — Gamefic::Expression
- ::new — Gamefic::Messenger
- ::new — Gamefic::Narrative
- ::new — Gamefic::Props::Default
- ::new — Gamefic::Props::Output
- ::new — Gamefic::Proxy
- ::new — Gamefic::Proxy::Base
- ::new — Gamefic::Query::Base
- ::new — Gamefic::Query::General
- ::new — Gamefic::Query::Result
- ::new — Gamefic::Query::Scoped
- ::new — Gamefic::Query::Text
- ::new — Gamefic::Response
- ::new — Gamefic::Rulebook
- ::new — Gamefic::Rulebook::Calls
- ::new — Gamefic::Rulebook::Events
- ::new — Gamefic::Rulebook::Hooks
- ::new — Gamefic::Rulebook::Scenes
- ::new — Gamefic::Scanner::Base
- ::new — Gamefic::Scanner::Result
- ::new — Gamefic::Scene::Default
- ::new — Gamefic::Scope::Base
- ::new — Gamefic::Subplot
- ::new — Gamefic::Syntax
- ::new — Gamefic::Syntax::Template
- ::new — Gamefic::Vault
- ::overwriteable? — Gamefic::Stage
- ::persist! — Gamefic::Subplot
- ::persistent? — Gamefic::Subplot
- ::precision — Gamefic::Scope::Base
- ::processors — Gamefic::Scanner
- ::props_class — Gamefic::Scene::Default
- ::restore — Gamefic::Plot
- ::restore — Gamefic::Snapshot
- ::save — Gamefic::Snapshot
- ::scan — Gamefic::Scanner::Base
- ::scan — Gamefic::Scanner
- ::select_logger — Gamefic
- ::set_default — Gamefic::Entity
- ::start — Gamefic::Active::Take
- ::strictness — Gamefic::Scanner
- ::swappable? — Gamefic::Stage
- ::to_template — Gamefic::Syntax::Template
- ::tokenize — Gamefic::Syntax
- ::unmatched — Gamefic::Scanner::Result
- ::use — Gamefic::Scanner
- ::use_props_class — Gamefic::Scene::Default
- ::validate_changes — Gamefic::Stage
- ::validate_overwriteable — Gamefic::Stage
- #== — Gamefic::Syntax
- #[] — Gamefic::Entity
- #[] — Gamefic::Props::Output
- #[] — Gamefic::Proxy
- #[] — Gamefic::Proxy::Config
- #[] — Gamefic::Rulebook::Scenes
- #[]= — Gamefic::Entity
- #[]= — Gamefic::Props::Output
- #_attr — Gamefic::Scriptable
- #_ivar — Gamefic::Scriptable
- #_keep — Array
- #_pick — Gamefic::Scriptable
- #_pick! — Gamefic::Scriptable
- #_plot — Gamefic::Scriptable::PlotProxies
- #_plot_pick — Gamefic::Scriptable::PlotProxies
- #_plot_pick! — Gamefic::Scriptable::PlotProxies
- #abstract — Gamefic::Scriptable::Queries
- #accept? — Gamefic::Query::Base
- #accept? — Gamefic::Query::Text
- #accept? — Gamefic::Response
- #accept? — Gamefic::Syntax
- #accessible? — Gamefic::Active
- #accessible? — Gamefic::Node
- #acting? — Gamefic::Active
- #add — Gamefic::Active::Epic
- #add — Gamefic::Rulebook::Scenes
- #add — Gamefic::Vault
- #add_child — Gamefic::Node
- #add_response — Gamefic::Rulebook::Calls
- #add_syntax — Gamefic::Rulebook::Calls
- #adjacent? — Gamefic::Node
- #after_action — Gamefic::Rulebook::Hooks
- #after_action — Gamefic::Scriptable::Actions
- #all — Gamefic::Rulebook::Scenes
- #ambiguous? — Gamefic::Query::Base
- #ambiguous_result — Gamefic::Query::Base
- #anywhere — Gamefic::Scriptable::Queries
- #argument — Gamefic::Query::Text
- #array — Gamefic::Vault
- #attach — Gamefic::Narrative
- #attach — Gamefic::Plot
- #attempt — Gamefic::Response
- #attr — Gamefic::Proxy
- #attr_plot — Gamefic::Scriptable::PlotProxies
- #attr_seed — Gamefic::Scriptable
- #available — Gamefic::Scriptable::Queries
- #available_entities — Gamefic::Query::General
- #before_action — Gamefic::Rulebook::Hooks
- #before_action — Gamefic::Scriptable::Actions
- #block — Gamefic::Scriptable::Scenes
- #blocks — Gamefic::Scriptable
- #branch — Gamefic::Chapter
- #branch — Gamefic::Plot
- #branch — Gamefic::Subplot
- #broadcast — Gamefic::Entity
- #buffer — Gamefic::Messenger
- #buffer — Gamefic::Active::Messaging
- #calculate_precision — Gamefic::Query::Base
- #calculate_precision — Gamefic::Response
- #cancel — Gamefic::Action
- #cancelled? — Gamefic::Action
- #cap_first — String
- #capitalize_first — String
- #cast — Gamefic::Narrative
- #chapters — Gamefic::Plot
- #child_set — Gamefic::Node
- #children — Gamefic::Node
- #children — Gamefic::Scriptable::Queries
- #class_depth — Gamefic::Query::Base
- #compare — Gamefic::Expression
- #compare — Gamefic::Syntax
- #compare — Gamefic::Syntax::Template
- #conclude — Gamefic::Subplot
- #conclude — Gamefic::Active
- #concluding? — Gamefic::Narrative
- #concluding? — Gamefic::Subplot
- #concluding? — Gamefic::Active
- #conclusion — Gamefic::Scriptable::Scenes
- #conclusion? — Gamefic::Scene::Default
- #config — Gamefic::Proxy
- #configure — Gamefic::Subplot
- #cue — Gamefic::Active
- #definite_article — Gamefic::Describable
- #definitely — Gamefic::Describable
- #deletable? — Gamefic::Vault
- #delete — Gamefic::Active::Epic
- #delete — Gamefic::Vault
- #denest — Gamefic::Scanner::Nesting
- #descendants — Gamefic::Scriptable::Queries
- #described? — Gamefic::Describable
- #description — Gamefic::Describable
- #description= — Gamefic::Describable
- #description? — Gamefic::Describable
- #destroy — Gamefic::Scriptable::Entities
- #detach — Gamefic::Narrative
- #detach — Gamefic::Plot
- #dispatchers — Gamefic::Active
- #empty? — Gamefic::Active::Epic
- #empty? — Gamefic::Rulebook
- #empty? — Gamefic::Rulebook::Calls
- #empty? — Gamefic::Rulebook::Events
- #empty? — Gamefic::Rulebook::Hooks
- #empty? — Gamefic::Rulebook::Scenes
- #ensure_cue — Gamefic::Active
- #entities — Gamefic::Scriptable::Entities
- #entity_vault — Gamefic::Chapter
- #entity_vault — Gamefic::Scriptable::Entities
- #epic — Gamefic::Active
- #execute — Gamefic::Action
- #execute — Gamefic::Dispatcher
- #execute — Gamefic::Response
- #execute — Gamefic::Active
- #executed? — Gamefic::Action
- #family — Gamefic::Scriptable::Queries
- #fetch — Gamefic::Proxy
- #fetch — Gamefic::Proxy::Base
- #filter — Gamefic::Query::Base
- #filter — Gamefic::Query::Text
- #filter — Gamefic::Response
- #filter — Gamefic::Scanner::Result
- #find — Gamefic::Scriptable::Entities
- #finish — Gamefic::Active::Take
- #finish — Gamefic::Scene::Activity
- #finish — Gamefic::Scene::Default
- #finish — Gamefic::Scene::MultipleChoice
- #finish_take — Gamefic::Active
- #flatten — Gamefic::Node
- #flush — Gamefic::Messenger
- #flush — Gamefic::Active::Messaging
- #format — Gamefic::Messenger
- #freeze — Gamefic::Props::Output
- #freeze — Gamefic::Rulebook
- #freeze — Gamefic::Rulebook::Calls
- #freeze — Gamefic::Rulebook::Events
- #freeze — Gamefic::Rulebook::Hooks
- #freeze — Gamefic::Rulebook::Scenes
- #generate_default_syntax — Gamefic::Response
- #has_description? — Gamefic::Describable
- #hidden? — Gamefic::Response
- #hydrate — Gamefic::Narrative
- #hydrate — Gamefic::Plot
- #include? — Gamefic::Node
- #included_blocks — Gamefic::Chapter
- #included_blocks — Gamefic::Narrative
- #included_blocks — Gamefic::Subplot
- #included_blocks — Gamefic::Scriptable
- #indefinitely — Gamefic::Describable
- #index — Gamefic::Props::MultipleChoice
- #index_by_number — Gamefic::Props::MultipleChoice
- #index_by_text — Gamefic::Props::MultipleChoice
- #inspect — Gamefic::Command
- #inspect — Gamefic::Entity
- #inspect — Gamefic::Expression
- #inspect — Gamefic::Plot
- #inspect — Gamefic::Query::Base
- #inspect — Gamefic::Response
- #inspect — Gamefic::Subplot
- #interpret — Gamefic::Scriptable::Actions
- #introduce — Gamefic::Narrative
- #introduce — Gamefic::Subplot
- #introduction — Gamefic::Rulebook::Scenes
- #introduction — Gamefic::Scriptable::Scenes
- #invalid_message — Gamefic::Props::MultipleChoice
- #ivar — Gamefic::Proxy
- #join_and — Array
- #join_or — Array
- #keywords — String
- #keywords — Gamefic::Syntax::Template
- #keywords — Gamefic::Describable
- #last_output — Gamefic::Active
- #lazy_attr — Gamefic::Scriptable
- #lazy_ivar — Gamefic::Scriptable
- #lazy_pick — Gamefic::Scriptable
- #lazy_pick! — Gamefic::Scriptable
- #lazy_plot — Gamefic::Scriptable::PlotProxies
- #lazy_plot_pick — Gamefic::Scriptable::PlotProxies
- #lazy_plot_pick! — Gamefic::Scriptable::PlotProxies
- #leave — Gamefic::Entity
- #lock — Gamefic::Vault
- #log_and_discard — Gamefic::Response
- #logger — Gamefic::Logging
- #make — Gamefic::Scriptable
- #make — Gamefic::Scriptable::Entities
- #make_seed — Gamefic::Scriptable
- #make_tokens — Gamefic::Syntax::Template
- #map_queries — Gamefic::Response
- #match? — Gamefic::Action::Hook
- #match? — Gamefic::Query::Text
- #match_ascendants — Gamefic::Scope::Family
- #match_descendants — Gamefic::Scope::Family
- #match_siblings — Gamefic::Scope::Family
- #match_to_args — Gamefic::Syntax
- #match_word — Gamefic::Scanner::Fuzzy
- #match_word — Gamefic::Scanner::Strict
- #matched_result — Gamefic::Scanner::Base
- #matches — Gamefic::Scope::Base
- #matches — Gamefic::Scope::Children
- #matches — Gamefic::Scope::Descendants
- #matches — Gamefic::Scope::Family
- #matches — Gamefic::Scope::Myself
- #matches — Gamefic::Scope::Parent
- #matches — Gamefic::Scope::Siblings
- #maybe_add — Gamefic::Rulebook::Scenes
- #merge! — Gamefic::Props::Output
- #messages — Gamefic::Messenger
- #messages — Gamefic::Active::Messaging
- #messenger — Gamefic::Active::Messaging
- #meta — Gamefic::Scriptable::Actions
- #meta? — Gamefic::Action
- #meta? — Gamefic::Response
- #method_missing — Gamefic::Props::Output
- #method_missing — Gamefic::Scriptable
- #multiple_choice — Gamefic::Scriptable::Scenes
- #myself — Gamefic::Scriptable::Queries
- #name — Gamefic::Query::Base
- #name= — Gamefic::Describable
- #names — Gamefic::Rulebook::Scenes
- #narrative — Gamefic::Action
- #new_props — Gamefic::Scene::Default
- #next_action — Gamefic::Dispatcher
- #next_scene — Gamefic::Active
- #no? — Gamefic::Props::YesOrNo
- #no_scripts — Gamefic::Scriptable
- #normalize — String
- #normalized_arguments — Gamefic::Query::Base
- #number — Gamefic::Props::MultipleChoice
- #on_conclude — Gamefic::Rulebook::Events
- #on_conclude — Gamefic::Scriptable::Events
- #on_finish — Gamefic::Scene::Default
- #on_player_conclude — Gamefic::Rulebook::Events
- #on_player_conclude — Gamefic::Scriptable::Events
- #on_player_output — Gamefic::Rulebook::Events
- #on_player_output — Gamefic::Scriptable::Events
- #on_player_ready — Gamefic::Scriptable::Events
- #on_player_update — Gamefic::Scriptable::Events
- #on_ready — Gamefic::Rulebook::Events
- #on_ready — Gamefic::Scriptable::Events
- #on_start — Gamefic::Scene::Default
- #on_update — Gamefic::Rulebook::Events
- #on_update — Gamefic::Scriptable::Events
- #one? — Gamefic::Active::Epic
- #options — Gamefic::Props::MultipleChoice
- #options — Gamefic::Props::YesOrNo
- #output — Gamefic::Props::Default
- #output — Gamefic::Active
- #parent — Gamefic::Scriptable::Queries
- #parent= — Gamefic::Node
- #parse_replace — Gamefic::Syntax
- #pause — Gamefic::Scriptable::Scenes
- #perform — Gamefic::Active
- #persist — Gamefic::Subplot
- #persistent? — Gamefic::Subplot
- #pick — Gamefic::Proxy
- #pick — Gamefic::Scriptable
- #pick — Gamefic::Scriptable::Entities
- #pick! — Gamefic::Proxy
- #pick! — Gamefic::Scriptable
- #pick! — Gamefic::Scriptable::Entities
- #plaintext — Gamefic::Scriptable::Queries
- #player_vault — Gamefic::Chapter
- #player_vault — Gamefic::Scriptable::Entities
- #players — Gamefic::Scriptable::Entities
- #plot_pick — Gamefic::Proxy
- #plot_pick — Gamefic::Scriptable::PlotProxies
- #plot_pick! — Gamefic::Proxy
- #plot_pick! — Gamefic::Scriptable::PlotProxies
- #pop_sample — Array
- #post_initialize — Gamefic::Entity
- #post_script — Gamefic::Narrative
- #post_script — Gamefic::Plot
- #precision — Gamefic::Query::Base
- #precision — Gamefic::Query::Scoped
- #precision — Gamefic::Query::Text
- #precision — Gamefic::Response
- #precursor — Gamefic::Scriptable::Scenes
- #preface — Gamefic::Scriptable::Scenes
- #prepare — Gamefic::Active
- #proceed — Gamefic::Dispatcher
- #proceed — Gamefic::Active
- #prompt — Gamefic::Props::Default
- #prompt — Gamefic::Props::Pause
- #proper_named= — Gamefic::Describable
- #proper_named? — Gamefic::Describable
- #props — Gamefic::Active::Take
- #proxy — Gamefic::Scriptable
- #query — Gamefic::Query::Base
- #query — Gamefic::Query::Text
- #queue — Gamefic::Active
- #quietly — Gamefic::Active
- #raise? — Gamefic::Proxy::Base
- #ready — Gamefic::Narrative
- #ready — Gamefic::Plot
- #ready — Gamefic::Subplot
- #recue — Gamefic::Active
- #regexp — Gamefic::Syntax::Template
- #rem_child — Gamefic::Node
- #replace — Gamefic::Props::Output
- #respond — Gamefic::Scriptable::Actions
- #respond_to_missing? — Gamefic::Props::Output
- #respond_to_missing? — Gamefic::Scriptable
- #responses — Gamefic::Dispatcher
- #responses — Gamefic::Rulebook
- #responses — Gamefic::Rulebook::Calls
- #responses_for — Gamefic::Active::Epic
- #responses_for — Gamefic::Rulebook
- #responses_for — Gamefic::Rulebook::Calls
- #rulebook — Gamefic::Chapter
- #rulebooks — Gamefic::Active::Epic
- #run — Gamefic::Callback
- #run — Gamefic::Stage
- #run_action_hooks — Gamefic::Rulebook::Hooks
- #run_after — Gamefic::Rulebook::Hooks
- #run_after_actions — Gamefic::Rulebook
- #run_before — Gamefic::Rulebook::Hooks
- #run_before_actions — Gamefic::Rulebook
- #run_conclude_blocks — Gamefic::Rulebook
- #run_finish_blocks — Gamefic::Scene::Default
- #run_finish_blocks — Gamefic::Scene::MultipleChoice
- #run_player_conclude_blocks — Gamefic::Rulebook
- #run_player_output_blocks — Gamefic::Rulebook
- #run_ready_blocks — Gamefic::Rulebook
- #run_start_blocks — Gamefic::Scene::Default
- #run_update_blocks — Gamefic::Rulebook
- #save — Gamefic::Plot
- #scan — Gamefic::Scanner::Base
- #scan — Gamefic::Scanner::Nesting
- #scan — Gamefic::Scanner::Strict
- #scene — Gamefic::Scriptable::Scenes
- #scene? — Gamefic::Rulebook::Scenes
- #scenes — Gamefic::Narrative
- #scenes — Gamefic::Scriptable::Scenes
- #script — Gamefic::Chapter
- #script — Gamefic::Narrative
- #script — Gamefic::Plot
- #script — Gamefic::Scriptable
- #script? — Gamefic::Block
- #scripts — Gamefic::Scriptable
- #seed — Gamefic::Narrative
- #seed — Gamefic::Plot
- #seed — Gamefic::Scriptable
- #seed? — Gamefic::Block
- #select — Gamefic::Proxy::Base
- #select — Gamefic::Proxy::Config
- #select — Gamefic::Proxy::Pick
- #select — Gamefic::Proxy::PlotPick
- #select — Gamefic::Query::Base
- #select — Gamefic::Query::Text
- #select_query — Gamefic::Response
- #select_scene — Gamefic::Active::Epic
- #selection — Gamefic::Props::MultipleChoice
- #session — Gamefic::Entity
- #siblings — Gamefic::Scriptable::Queries
- #signature — Gamefic::Syntax
- #sort_responses_for — Gamefic::Rulebook::Calls
- #sort_syntaxes_for — Gamefic::Rulebook::Calls
- #span — Gamefic::Query::Abstract
- #span — Gamefic::Query::Base
- #span — Gamefic::Query::General
- #span — Gamefic::Query::Scoped
- #start — Gamefic::Active::Take
- #start — Gamefic::Scene::Default
- #start — Gamefic::Scene::MultipleChoice
- #start_take — Gamefic::Active
- #stream — Gamefic::Messenger
- #stream — Gamefic::Active::Messaging
- #strictness — Gamefic::Scanner::Result
- #subplots — Gamefic::Chapter
- #subplots — Gamefic::Plot
- #subprocessor — Gamefic::Scanner::FuzzyNesting
- #subprocessor — Gamefic::Scanner::Nesting
- #subquery_accessible — Gamefic::Scope::Base
- #substantiality — Gamefic::Command
- #synonym — Gamefic::Syntax
- #synonyms — Gamefic::Active::Epic
- #synonyms — Gamefic::Rulebook
- #synonyms — Gamefic::Rulebook::Calls
- #synonyms — Gamefic::Scriptable::Actions
- #synonyms= — Gamefic::Describable
- #syntax — Gamefic::Response
- #syntaxes — Gamefic::Active::Epic
- #syntaxes — Gamefic::Rulebook
- #syntaxes — Gamefic::Rulebook::Calls
- #syntaxes — Gamefic::Scriptable::Actions
- #syntaxes_for — Gamefic::Rulebook
- #syntaxes_for — Gamefic::Rulebook::Calls
- #take — Gamefic::Node
- #tell — Gamefic::Messenger
- #tell — Gamefic::Active::Messaging
- #that_are — Array
- #that_are_not — Array
- #to_command — Gamefic::Response
- #to_hash — Gamefic::Props::Output
- #to_hash — Gamefic::Scene::Default
- #to_json — Gamefic::Props::Output
- #to_s — Gamefic::Active::Cue
- #to_s — Gamefic::Syntax::Template
- #to_s — Gamefic::Describable
- #tokenize — Gamefic::Syntax
- #type — Gamefic::Scene::Default
- #unambiguous_result — Gamefic::Query::Base
- #uncast — Gamefic::Narrative
- #uncast — Gamefic::Plot
- #unmatched_result — Gamefic::Scanner::Base
- #unproxy — Gamefic::Scriptable::Proxies
- #update — Gamefic::Narrative
- #update — Gamefic::Plot
- #validate_argument — Gamefic::Query::Text
- #validate_parent — Gamefic::Node
- #validate_type — Gamefic::Proxy
- #verb — Gamefic::Action
- #verb — Gamefic::Syntax::Template
- #verbs — Gamefic::Active::Epic
- #verbs — Gamefic::Rulebook
- #verbs — Gamefic::Rulebook::Calls
- #verbs — Gamefic::Scriptable::Actions
- #with_defaults — Gamefic::Rulebook::Scenes
- #yes? — Gamefic::Props::YesOrNo
- #yes_or_no — Gamefic::Scriptable::Scenes