class Asteroids::GameObject
Public Class Methods
new(object_pool)
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# File lib/asteroids/componenets/game_object.rb, line 4 def initialize(object_pool) @components = [] @object_pool = object_pool @object_pool.objects << self end
Public Instance Methods
components()
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# File lib/asteroids/componenets/game_object.rb, line 10 def components @components end
draw()
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# File lib/asteroids/componenets/game_object.rb, line 18 def draw @components.map(&:draw) end
mark_for_removal()
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# File lib/asteroids/componenets/game_object.rb, line 26 def mark_for_removal @removable = true end
removable?()
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# File lib/asteroids/componenets/game_object.rb, line 22 def removable? @removable end
update()
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# File lib/asteroids/componenets/game_object.rb, line 14 def update @components.map(&:update) end
Protected Instance Methods
object_pool()
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# File lib/asteroids/componenets/game_object.rb, line 32 def object_pool @object_pool end