Table of Contents - unitylock-0.1.0 Documentation
Classes and Modules
- Object
- Unitylock
- Unitylock::Client
- Unitylock::Client::Main
- Unitylock::Server
- Unitylock::Server::Entity
- Unitylock::Server::Entity::UnityFile
- Unitylock::Server::Main
- Unitylock::Server::Model
- Unitylock::Server::Service
Methods
- ::create — Unitylock::Server::Entity::UnityFile
- ::json_create — Unitylock::Server::Entity::UnityFile
- ::new — Unitylock::Client::Main
- ::new — Unitylock::Server::Model
- ::new — Unitylock::Server::Service
- #create_or_update — Unitylock::Server::Model
- #delete — Unitylock::Server::Model
- #delete_all — Unitylock::Client::Main
- #deletes — Unitylock::Client::Main
- #deletes — Unitylock::Server::Service
- #fetch — Unitylock::Server::Model
- #load — Unitylock::Server::Model
- #lock — Unitylock::Server::Model
- #lock — Unitylock::Server::Service
- #locks — Unitylock::Client::Main
- #save — Unitylock::Server::Model
- #search — Unitylock::Client::Main
- #search — Unitylock::Server::Model
- #search — Unitylock::Server::Service
- #search_by_files — Unitylock::Server::Service
- #service — Unitylock::Server::Main
- #sync — Unitylock::Client::Main
- #to_hash — Unitylock::Server::Entity::UnityFile
- #touches — Unitylock::Client::Main
- #touches — Unitylock::Server::Service
- #unlock — Unitylock::Server::Model
- #unlock — Unitylock::Server::Service
- #unlocks — Unitylock::Client::Main
- #update — Unitylock::Server::Entity::UnityFile