module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/studio_game/game_turn.rb, line 8
def self.take_turn(player)
    die = Die.new
    #die = LoadedDie.new
    #number_rolled = die.roll
    case die.roll
    when 1..2
      player.blam
    when 3..4
      puts "#{player.name} was skipped."
    else
      player.w00t
    end
    
    treasure = TreasureTrove.random
    player.found_treasure(treasure)
end