class StudioGame::Game
Attributes
title[R]
attributes
Public Class Methods
new(title)
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# File lib/Studiogame/game.rb, line 12 def initialize (title) @title = title.capitalize @players=[] end
Public Instance Methods
addplayer(a_player)
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# File lib/Studiogame/game.rb, line 17 def addplayer (a_player) @players << a_player #same as @players.push(a_player) end
high_score_entry(player)
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# File lib/Studiogame/game.rb, line 66 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end
load_players(from_file)
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# File lib/Studiogame/game.rb, line 22 def load_players(from_file) File.readlines(from_file).each do |line| addplayer(Player.from_csv(line)) end end
play(gamenumber)
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# File lib/Studiogame/game.rb, line 42 def play(gamenumber) puts "There are #{@players.size} players in #{@title}:" @players.each do |player| puts player end treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures to be found:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end 1.upto(gamenumber) do |count| puts "\nGame Number #{count}:" @players.each do |player| GameTurn.take_turn(player) end end end
print_name_and_health(player)
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# File lib/Studiogame/game.rb, line 62 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end
print_stats()
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# File lib/Studiogame/game.rb, line 71 def print_stats strong_players = @players.select {|player| player.strong?} wimpy_players = @players.reject {|player| player.strong?} sorted_players = @players.sort { |a,b| b.score <=> a.score} #or #strong_players, wimpy_players = @players.partition {|player| player.strong?} puts "\n#{@title} Statistics:" puts "\n#{strong_players.size} strong players:" #strong_players strong_players.each do |player| print_name_and_health(player) end #wimpy_players puts "\n#{wimpy_players.size} wimpy players:" wimpy_players.each do |player| print_name_and_health(player) end #high scores puts "\n#{@title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end puts "\n#{total_points} total points from treasures found" # @players.each do |player| # puts "\n#{player.name}'s point totals:" # puts "#{player.points} grand total points" # end @players.sort.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end end
save_high_scores(to_file="high_scores.txt")
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# File lib/Studiogame/game.rb, line 28 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| formatted_name = player.name.ljust(20, '.') file.puts "#{formatted_name} #{player.score}" end end end
total_points()
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# File lib/Studiogame/game.rb, line 38 def total_points @players.reduce(0) { |sum, player| sum + player.points } end