class StudioGame::Game

Attributes

title[R]

attributes

Public Class Methods

new(title) click to toggle source
# File lib/Studiogame/game.rb, line 12
def initialize (title)
  @title = title.capitalize
  @players=[]
end

Public Instance Methods

addplayer(a_player) click to toggle source
# File lib/Studiogame/game.rb, line 17
def addplayer (a_player)
  @players << a_player
  #same as @players.push(a_player)
end
high_score_entry(player) click to toggle source
# File lib/Studiogame/game.rb, line 66
def high_score_entry(player)
formatted_name = player.name.ljust(20, '.')
"#{formatted_name} #{player.score}"
end
load_players(from_file) click to toggle source
# File lib/Studiogame/game.rb, line 22
def load_players(from_file)
  File.readlines(from_file).each do |line|
    addplayer(Player.from_csv(line))
  end
end
play(gamenumber) click to toggle source
# File lib/Studiogame/game.rb, line 42
def play(gamenumber)
  puts "There are #{@players.size} players in #{@title}:"
  @players.each do |player|
    puts player
  end

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end

  1.upto(gamenumber) do |count|
    puts "\nGame Number #{count}:"
      @players.each do |player|
      GameTurn.take_turn(player)
      end
    end
  end
print_name_and_health(player) click to toggle source
print_stats() click to toggle source
save_high_scores(to_file="high_scores.txt") click to toggle source
# File lib/Studiogame/game.rb, line 28
def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      formatted_name = player.name.ljust(20, '.')
      file.puts "#{formatted_name} #{player.score}"
    end
  end
end
total_points() click to toggle source
# File lib/Studiogame/game.rb, line 38
def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end