module StudioGame::GameTurn

Public Class Methods

take_turn(player) click to toggle source
# File lib/Studiogame/gameturn.rb, line 8
def self.take_turn(player)
  die = Die.new
  case die.roll
    when 1..2
      player.hit
    when 3..4
      puts "#{player.name} was skipped."
    else
      player.healthpack
    end
    treasure = TreasureTrove.random
    puts player.found_treasure(treasure)
end