MyGUI 3.4.3
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Functions | |
const IntSize & | getTextureSize (const std::string &_texture, bool _cache=true) |
uint32 | toNativeColour (const Colour &_colour, VertexColourType _format) |
Convert Colour to 32-bit representation. | |
void | convertColour (uint32 &_colour, VertexColourType _format) |
Convert from 32-bit ARGB to native colour (ABGR or ARGB) | |
uint32 | toColourARGB (const Colour &_colour) |
void MyGUI::texture_utility::convertColour | ( | uint32 & | _colour, |
VertexColourType | _format ) |
Convert from 32-bit ARGB to native colour (ABGR or ARGB)
Definition at line 86 of file MyGUI_TextureUtility.cpp.
const IntSize & MyGUI::texture_utility::getTextureSize | ( | const std::string & | _texture, |
bool | _cache = true ) |
Definition at line 17 of file MyGUI_TextureUtility.cpp.
Definition at line 26 of file MyGUI_TextureUtility.h.
uint32 MyGUI::texture_utility::toNativeColour | ( | const Colour & | _colour, |
VertexColourType | _format ) |
Convert Colour to 32-bit representation.
Definition at line 63 of file MyGUI_TextureUtility.cpp.