#include <MyGUI_SkinManager.h>
Definition at line 21 of file MyGUI_SkinManager.h.
◆ SkinManager() [1/2]
MyGUI::SkinManager::SkinManager |
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const SkinManager & | | ) |
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delete |
◆ SkinManager() [2/2]
MyGUI::SkinManager::SkinManager |
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◆ getByName()
ResourceSkin * MyGUI::SkinManager::getByName |
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std::string_view | _name | ) |
const |
◆ getClassTypeName()
std::string_view MyGUI::SkinManager::getClassTypeName |
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static |
◆ getDefaultSkin()
const std::string & MyGUI::SkinManager::getDefaultSkin |
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const |
Get default skin name. Default skin used when creating widget with skin that doesn't exist.
Definition at line 114 of file MyGUI_SkinManager.cpp.
◆ getInstance()
◆ getInstancePtr()
◆ initialise()
void MyGUI::SkinManager::initialise |
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◆ isExist()
bool MyGUI::SkinManager::isExist |
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std::string_view | _name | ) |
const |
◆ operator=()
◆ setDefaultSkin()
void MyGUI::SkinManager::setDefaultSkin |
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std::string_view | _value | ) |
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Set default skin name. Default skin used when creating widget with skin that doesn't exist.
Definition at line 109 of file MyGUI_SkinManager.cpp.
◆ shutdown()
void MyGUI::SkinManager::shutdown |
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The documentation for this class was generated from the following files: