#include <MyGUI_Any.h>
- Examples
- Class Any usage.
Definition at line 55 of file MyGUI_Any.h.
◆ Any() [1/4]
◆ Any() [2/4]
MyGUI::Any::Any |
( |
const Any & | other | ) |
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◆ Any() [3/4]
MyGUI::Any::Any |
( |
Any && | other | ) |
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defaultnoexcept |
◆ ~Any()
◆ Any() [4/4]
template<typename ValueType >
MyGUI::Any::Any |
( |
const ValueType & | value | ) |
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inline |
◆ castType()
template<typename ValueType >
ValueType * MyGUI::Any::castType |
( |
bool | _throw = true | ) |
const |
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inline |
◆ compare()
bool MyGUI::Any::compare |
( |
const Any & | other | ) |
const |
◆ empty()
bool MyGUI::Any::empty |
( |
| ) |
const |
◆ getType()
const std::type_info & MyGUI::Any::getType |
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| ) |
const |
◆ operator=() [1/3]
Any & MyGUI::Any::operator= |
( |
Any && | rhs | ) |
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defaultnoexcept |
◆ operator=() [2/3]
Any & MyGUI::Any::operator= |
( |
const Any & | rhs | ) |
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◆ operator=() [3/3]
template<typename ValueType >
Any & MyGUI::Any::operator= |
( |
const ValueType & | rhs | ) |
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inline |
◆ Null
const Any MyGUI::Any::Null {} |
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static |
The documentation for this class was generated from the following files: