MyGUI 3.4.3
MyGUI_ResourceImageSetData.h
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1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_RESOURCE_IMAGE_SET_DATA_H_
8#define MYGUI_RESOURCE_IMAGE_SET_DATA_H_
9
10#include "MyGUI_Prerequest.h"
11
12namespace MyGUI
13{
14
16 {
17 std::string name;
18 float rate{0};
19 std::vector<IntPoint> frames;
20 };
21 using VectorIndexImage = std::vector<IndexImage>;
22
24 {
25 std::string name;
26 std::string texture;
29 };
30 using VectorGroupImage = std::vector<GroupImage>;
32
33} // namespace MyGUI
34
35#endif // MYGUI_RESOURCE_IMAGE_SET_DATA_H_
std::vector< IndexImage > VectorIndexImage
std::vector< GroupImage > VectorGroupImage
std::vector< IntPoint > frames