#include <FHTypes.h>
◆ FWShadowFilter()
libfreehand::FWShadowFilter::FWShadowFilter |
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inline |
◆ m_angle
double libfreehand::FWShadowFilter::m_angle |
◆ m_colorId
unsigned libfreehand::FWShadowFilter::m_colorId |
◆ m_distribution
double libfreehand::FWShadowFilter::m_distribution |
◆ m_inner
bool libfreehand::FWShadowFilter::m_inner |
◆ m_knockOut
bool libfreehand::FWShadowFilter::m_knockOut |
◆ m_opacity
double libfreehand::FWShadowFilter::m_opacity |
◆ m_smoothness
double libfreehand::FWShadowFilter::m_smoothness |
The documentation for this struct was generated from the following file: